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OpenComputers II

by Sangar

OpenComputers II adds programmable computers and robots that run emulated RISC-V or Z80 processors, with Linux and CP/M available as operating systems.

FabricNeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Computers in OpenComputers II are either stationary machines or mobile robots. Each one runs an emulated CPU, either RISC-V or Z80, and the Linux system on RISC-V or CP/M on Z80 is what players interact with. Computers and robots draw energy in RF/FE, and the mod pairs with other energy-generating mods to supply it. Computers can be configured through device items, and the device types they share include memory, RAM, firmware and hard drives.

The mod is a spiritual successor to OpenComputers and carries over some of its core ideas, such as configurability and sandboxing, while replacing much of the original with emulated hardware. Required dependencies are Architectury API, Fabric API, Forge Config API Port and Markdown Manual. ComputerCraft and TIS-3D are optional. The mod is open source under the MIT License and published for 1.21.1 on Fabric and NeoForge, with files dated 2026-10-07. Snapshot builds are not part of this listing.

Key features

  1. Emulated RISC-V and Z80 CPUs

    Computers run either a RISC-V or a Z80 processor installed as a CPU item, with Linux and CP/M as the systems on top.

  2. Networking with ethernet frames

    Computers exchange data through an emulated network card that sends regular ethernet frames to other Linux machines.

  3. Devices connected by bus cables

    Computers link to in-world devices with bus cables and extension cards, while robots move through the world and interact through installed modules.

  4. Built-in Lua and Python scripting

    Lua and Python are included for scripting, and a high-level API reaches Minecraft devices such as inventories and the Redstone Interface Block.

  5. In-game Computerists Handbook

    The Computerists Handbook is a craftable manual item with information blocks on building a first computer and a read-online version.

Compatibility

Latest build for each game version and loader.

1.21.1MC1.21.1-fabric-0.9.1MC1.21.1-neoforge-0.9.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 4

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Forge Config API PortNeoForge's & Forge's config systems provided to other modding ecosystems. Designed for a multiloader architecture.
Required
Markdown ManualLibrary mod for creating in-game manuals.
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

Questions

Does OpenComputers II need Architectury API?

Yes. Architectury API is one of the required dependencies, alongside Fabric API, Forge Config API Port and Markdown Manual.

Does the server need the mod installed?

Yes. Installation covers the server and each player's game.

Is ComputerCraft needed to use OpenComputers II?

No. ComputerCraft is optional, and so is TIS-3D.

Which operating systems can computers run?

Computers run Linux on RISC-V processors and CP/M on Z80 processors.

In the catalog

OpenComputers II is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

OpenComputers II is a spiritual successor to OpenComputers. It carries some of the core ideas with it, such as configurability and sandboxing. However, there are also many changes, such as the mod using actual, emulated hardware. Computers in this mod run on either a RISC-V or a Z80 architecture, based on the…
Sangar, on the Modrinth page

Official listing

Owner
Sangar
Published
2026-09-03
Updated on Modrinth
2026-10-07
Facts verified
2026-10-15

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