ModsFinder

No Trade Cooldown

by adamjaroui23

No Trade Cooldown removes the restock wait on villager trades, so an offer stays available after each trade instead of greying out.

FabricServer-side onlyAll rights reserved1.21.11 – 26.1.2

What it does

Vanilla villager trades carry a maxUses limit. After a villager's offer has been used up to its trade limit, the offer is marked out of stock and shown greyed out, and it stays that way until the villager restocks. No Trade Cooldown intercepts the increaseUses method of the merchant offer, so the use counter never increments and trades never reach their limit. Villagers never enter the restocking state, and every trade remains available without waiting.

The change applies to the server and needs no mod on the player side. It is a lightweight single mixin with no configuration file and no measurable overhead. Data-driven trades that follow the new 26.1 trade system are covered as well. Fabric API is required, and the mod is published for Fabric only, across four release versions 1.21.11 – 26.1.2, with 1.0.0 for 1.21.11 as the latest file. The code is not open source, and it is licensed as All rights reserved.

Key features

  1. No restock wait

    Trade offers never reach their use limit, so villagers do not need to restock before the next trade.

  2. Infinite trade offers

    Each offer stays available after a single trade, including locked trades that would otherwise run out.

  3. No configuration

    The mod has no config file or menu, and it works after it is placed in the mods folder on a server.

  4. Server-side install

    Players join without installing anything, because only the server runs the change.

Compatibility

Latest build for each game version and loader.

26.1.21.0.0
26.1.11.0.0
26.11.0.0
1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Shared trading hub

A server with a village hub can let every player trade repeatedly with the same villagers.

Who it’s for: Server owners who want villager trades to stay open. Players on those servers need no client install.

How it compares

Full comparison

Infinite Villager Trading is also server-side only and covers 1.21.11 – 26.2 under the MIT License, but it is not open source. Locked Villager Trades runs on client and server, is released under CC0 1.0 Universal and covers 1.21.10 – 26.2. Villager Reroll requires both sides for 1.21.4 – 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
No Trade CooldownFabric1.21.11 – 26.1.2Server-side only2026-06-26
Infinite Villager TradingFabric1.21.11 – 26.2Server-side only2026-08-04
Locked Villager TradesFabric1.21.10 – 26.2Client and server2026-08-23
Villager RerollFabric1.21.4 – 1.21.11Client and server2026-05-03

Questions

Does No Trade Cooldown need Fabric API?

Yes. Fabric API is a required dependency, and the mod is published for Fabric only.

Does a player need the mod installed?

No. Players join without it, since only the server has to run the mod.

Which versions does No Trade Cooldown cover?

Files cover 1.21.11, 26.1, 26.1.1 and 26.1.2, with 1.0.0 for 1.21.11 as the latest file.

In the catalog

No Trade Cooldown is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

Removes villager trade cooldowns so you can trade infinitely without waiting. No more locked trades, no more restock timers — every trade is always available. How It Works In vanilla Minecraft 26.1, villager trades have a maxUses limit. Once you've traded enough times, the offer becomes "out of stock" and is…
adamjaroui23, on the Modrinth page

Official listing

Owner
adamjaroui23
Published
2026-04-15
Updated on Modrinth
2026-06-26
Facts verified
2026-10-15

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