No Increasing Repair Cost
by CursedFlames
No Increasing Repair Cost stops anvil repair and enchantment costs from rising each time an item is worked on.
What it does
Anvils normally make repairing or enchanting a heavily used item more expensive with every pass. This mod keeps the anvil cost at the same level for an item that has not been enchanted or repaired before, so long-lived gear stays affordable to maintain. It is a client and server mod, so both the server and every player need it. Fabric API is required, and files are published for Fabric and NeoForge for game versions 1.21 – 26.1, under the MIT License, and the code is open source.
Key features
Flat anvil cost
The anvil cost stays the same for an item that has not been enchanted or repaired before, instead of climbing with each use.
Practical mending
Because long-used tools stay affordable to fix, the Mending enchantment becomes a workable way to keep gear in shape.
Fabric and NeoForge builds
The mod ships separate builds for Fabric and NeoForge, with 26.1 as the latest file for both loaders.
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Fixed Anvil Repair Cost covers a similar anvil change but is server-side only and published for Fabric, Forge, NeoForge and Quilt across 1.16.5 – 26.3, under All rights reserved, so it is not open source. Mending Rework is server-side only, open source under the GNU Lesser General Public License v3.0 or later, and published for Fabric and NeoForge for 1.21.1 – 1.21.11, so it targets the Mending enchantment rather than the anvil cost.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Increasing Repair Cost | Fabric and NeoForge | 1.21 – 26.1 | Client and server | 2026-03-25 |
| Fixed Anvil Repair Cost | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
| Mending Rework | Fabric and NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2025-12-22 |
Questions
Does No Increasing Repair Cost need Fabric API?
In the catalog
No Increasing Repair Cost is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 11,959 mods support Minecraft 26.1.
More from CursedFlames
Similar mods
What the author says
Disables the increasing repair/enchant cost on items in anvils, meaning things will no longer be too expensive, and repairing items instead of using mending is finally viable. Specifically, the anvil cost will always be the same as if the item hasn't been enchanted/repaired before.
Official listing
- Modrinth page
- modrinth.com/mod/no-increasing-repair-cost
- Owner
- CursedFlames
- Published
- 2024-06-25
- Updated on Modrinth
- 2026-03-25
- Facts verified
- 2026-10-15
