ModsFinder

Mob Pacifier

by nolifeking

Mob Pacifier lets a player move among hostile mobs without being attacked, by holding items that calm most of them.

FabricForgeNeoForgeQuiltClient and serverAll rights reserved1.20.1

What it does

Holding certain items makes most mobs passive, so a player can walk among monsters without being harmed as long as the mob is not startled by getting too close. Rotten flesh calms some mobs but they can still hurt the player. Installation covers the server and each player's game. Builds are published for Fabric, Forge, NeoForge and Quilt, all for 1.20.1, under All rights reserved, and the code is not open source.

Key features

  1. Passive mobs from items

    Holding a calming item makes most mobs ignore the player instead of attacking.

  2. Startle distance

    Mobs that get too close to the player can still be startled and attack, so the effect has limits.

  3. Partial calming with rotten flesh

    Rotten flesh calms some mobs, but those mobs can still damage the player.

Compatibility

Latest build for each game version and loader.

1.20.11.1.01.1.01.1.01.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Mob Pacifier need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loaders does Mob Pacifier support?

Builds are published for Fabric, Forge, NeoForge and Quilt, all for 1.20.1.

In the catalog

Mob Pacifier is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Tired of running from mobs all night, just because you forgot to bring a bed? Grab some items that will pacify most mobs, unless you startle them or get too close.
nolifeking, on the Modrinth page

Official listing

Owner
nolifeking
Published
2025-03-30
Updated on Modrinth
2025-04-13
Facts verified
2026-10-15

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