Mob Pacifier
by nolifeking
Mob Pacifier lets a player move among hostile mobs without being attacked, by holding items that calm most of them.
What it does
Holding certain items makes most mobs passive, so a player can walk among monsters without being harmed as long as the mob is not startled by getting too close. Rotten flesh calms some mobs but they can still hurt the player. Installation covers the server and each player's game. Builds are published for Fabric, Forge, NeoForge and Quilt, all for 1.20.1, under All rights reserved, and the code is not open source.
Key features
Passive mobs from items
Holding a calming item makes most mobs ignore the player instead of attacking.
Startle distance
Mobs that get too close to the player can still be startled and attack, so the effect has limits.
Partial calming with rotten flesh
Rotten flesh calms some mobs, but those mobs can still damage the player.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Mob Pacifier need to be installed on the server?
Which loaders does Mob Pacifier support?
In the catalog
Mob Pacifier is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from nolifeking
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What the author says
Tired of running from mobs all night, just because you forgot to bring a bed? Grab some items that will pacify most mobs, unless you startle them or get too close.
Official listing
- Modrinth page
- modrinth.com/mod/mob-pacifier
- Owner
- nolifeking
- Published
- 2025-03-30
- Updated on Modrinth
- 2025-04-13
- Facts verified
- 2026-10-15
