Maze World
by replaceitem
Maze World generates an infinite bedrock maze through vanilla world generation, changing how a world is explored on a Fabric server.
What it does
Maze World adds maze generation to the normal world generator. When a player creates a world from a preset, enabling Generate Maze and selecting Customize opens a set of options, and a preview shows what the resulting maze will look like. The mod works as a server-side addition, so only the server needs it, and players join without installing anything.
Its configuration covers the maze itself: tile size, how strongly corridors bias toward vertical or horizontal directions, wall width, and the ratio between tile size and wall. The block used to build the maze can be changed, and the default bedrock can be swapped for another block that breaks too. A lower Max Y setting sets the height where the maze stops. Structures are treated as part of the maze, and the blocks it replaces can be chosen.
The mod depends on Fabric API, which must also be installed on the server. Maze World is published for Fabric only, across 25 release versions 1.19.1 – 26.3, and the latest file is 1.5.2 for 26.3. The code is open source under the MIT License.
Key features
Infinite bedrock maze
The maze is generated through vanilla world generation and keeps extending as the world is explored.
Configurable maze shape
Tile size, corridor bias, wall width and the tile-to-wall ratio are set in the world creation screen.
Replaceable blocks
Air, water and tall grass can be replaced by the maze, while other blocks such as stone stay in place.
Structure handling
Structure bounding boxes define where the maze is placed, and maze generation can be set to skip or include structures.
Height limits
Players are kept from crossing walls even above and below the build height, and the Max Y setting controls the top of the maze.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x10 of 10 versions with builds
1.20.x6 of 6 versions with builds
1.19.x4 of 4 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Bedrock Caves is a Fabric server-side mod for 1.21.4 – 1.21.5, released under All rights reserved and not open source. Lost Mazes works on Fabric, Forge and NeoForge for 1.20.1 – 1.21.8 but is client-side only and also not open source. The Trial Maze is server-side for 1.21.11 under the MIT License, the same license as Maze World, though it targets a single game version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Maze World | Fabric | 1.19.1 – 26.3 | Server-side only | 2026-09-16 |
| Bedrock Caves | Fabric | 1.21.4 – 1.21.5 | Server-side only | 2025-06-13 |
| Lost Mazes | Fabric, Forge and NeoForge | 1.20.1 – 1.21.8 | Client-side only | 2026-02-08 |
| The Trial Maze | Fabric | 1.21.11 | Server-side only | 2026-02-05 |
Questions
Does Maze World need Fabric API?
Do players need the mod to join a world with a maze?
Can the maze be placed around existing structures?
In the catalog
Maze World is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.
More from replaceitem
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What the author says
A mod to add an infinite maze to vanilla world generation. There are many configuration options and maze types. To create a mazeworld, you can choose any existing world preset. Then enable "Generate Maze" and click "Customize" next to that to adjust the maze settings.
Official listing
- Modrinth page
- modrinth.com/mod/mazeworld
- Owner
- replaceitem
- Published
- 2022-08-12
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15