Mace Window
Mace Window puts fall-charge timing, attack cooldown and landing risk on screen during mace fights in PvP, using a client-side Fabric HUD.
What it does
Mace fights are hard to read because a player has to judge whether the fall is high enough, whether the weapon cooldown has finished and whether a landing is about to become risky. Mace Window shows these readings on the screen so the player can time a swing without guessing. It only shows readings that the player could already work out from normal play. It does not aim, click, move or select items for the player, and it does not predict or automate server-side hits.
The HUD is compact and sits away from the crosshair so it does not cover the target. A fall-charge readiness panel, an attack cooldown bar, a landing-risk warning based on the current fall state and a session peak charge readout give quick feedback during practice. Full configuration of position, scale, thresholds and colors is available through Mod Menu, which is optional.
Installation needs Fabric API. The mod is released under the MIT License, and its code is not open source. The only published build is 1.0.0+1.21.11 for 1.21.11, dated 2026-05-28, which is also the first and last update.
Key features
Fall-charge readiness panel
A panel shows whether the fall is high enough for a mace strike, so the player knows when a charged hit is ready.
Attack cooldown bar
A bar tracks the weapon cooldown, which makes manual swings easier to time without watching the number in the hotbar.
Landing-risk warning
A warning appears when the current fall state suggests the landing may become risky.
Session peak readout
The highest fall charge reached in the session is displayed as a quick reference during practice.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
How it compares
SwingSync is a client-side Fabric mod for 1.21.11 under All rights reserved, and it is not open source. Mace Music+ is also client-side on Fabric, covering 1.21.10 – 1.21.11 under the MIT License, and it is not open source. Mace Window stays within the same client-side scope for 1.21.11 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mace Window | Fabric | 1.21.11 | Client-side only | 2026-05-28 |
| SwingSync | Fabric | 1.21.11 | Client-side only | 2026-06-13 |
| Mace Music+ | Fabric | 1.21.10 – 1.21.11 | Client-side only | 2026-07-13 |
Questions
Does Mace Window need Fabric API?
Does Mace Window have to be installed on the server?
Can Mod Menu change the HUD layout?
Which game versions does Mace Window support?
In the catalog
Mace Window is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Mace Window is a client-side Fabric HUD for mace PvP that helps you read fall-charge timing without automating combat. It focuses on the part of mace fights that is easy to misjudge: whether your drop has enough pressure to be worth committing, whether your weapon cooldown is ready, and whether the landing is…
Official listing
- Modrinth page
- modrinth.com/mod/mace-window
- Owner
- experiment-0011
- Published
- 2026-05-28
- Updated on Modrinth
- 2026-05-28
- Facts verified
- 2026-10-15
