ModsFinder

Lamina (Gui layers)

by TheRealRaphael

Players can size and place each vanilla HUD element separately, so the screen no longer shares one global GUI scale across every element.

FabricClient-side onlyAll rights reserved26.1.2

What it does

Normally the GUI scale applies to every element at once. Each element offers an Auto setting along with fixed 1x, 2x, 3x and 4x scales, so a single overlay can be enlarged while the rest stay compact.

Positions are adjusted in a visual drag-and-drop HUD editor, where elements are moved on the screen and their result is seen at once. Reset buttons return each element to its default scale and position. The mod requires Fabric API and Mod Menu. An optional configuration screen is available through Mod Menu when that dependency is installed.

The only published file is 26.1.2-1.0 for 26.1.2, released on 2026-05-31. The code is covered by All rights reserved, so the mod is not open source.

Key features

  1. Per-element scaling

    Each vanilla HUD element takes its own scale, chosen from Auto, 1x, 2x, 3x or 4x.

  2. Independent positions

    Hotbar, health, boss bar and other elements can be moved to any spot without changing the rest of the layout.

  3. Drag-and-drop editor

    A visual HUD editor lets players move elements directly on screen and see the result before saving.

  4. Reset options

    Reset buttons restore the default scale and position of individual elements or of the whole layout.

  5. Mod Menu screen

    When Mod Menu is installed, an optional configuration screen exposes the same settings outside the editor.

Compatibility

Latest build for each game version and loader.

26.1.226.1.2-1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Mod MenuAdds a mod menu to view the list of mods you have installed.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

GUIScaleSplitter covers a similar goal, with the same client-side environment, but its only build is for 1.21.11 under the GNU General Public License v3.0 only. Clean HUD is open source under the GNU Lesser General Public License v3.0 or later and targets 26.1 – 26.3, so it also reaches 26.1.2. Custom pvp hud is closed to changes under the MIT License and not open source, and it covers 1.21.11 – 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Lamina (Gui layers)Fabric26.1.2Client-side only2026-05-31
GUIScaleSplitterFabric1.21.11Client-side only2026-06-02
Clean HUDFabric26.1 – 26.3Client-side only2026-09-28
Custom pvp hudFabric1.21.11 – 26.1.2Client-side only2026-09-13

Questions

Does Lamina need Fabric API and Mod Menu?

Fabric API is required, and Mod Menu is also required by the mod. Both must be installed beside Lamina on Fabric for 26.1.2.

Does the server need Lamina installed?

No. Servers do not need it; each player installs it for their own game.

Which game version does Lamina support?

The only published file is 26.1.2-1.0, made for 26.1.2 on Fabric and released on 2026-05-31.

Can the HUD be changed without Mod Menu?

Yes. The drag-and-drop editor and its reset buttons work on their own. Mod Menu only adds the optional configuration screen.

In the catalog

Lamina (Gui layers) is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from TheRealRaphael

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What the author says

Lamina lets you independently customize the scale and position of each vanilla HUD element. Instead of using a single global GUI scale, you can configure the hotbar, crosshair, health, food, armor, experience bar, air bubbles, boss bar, scoreboard and action bar separately.
TheRealRaphael, on the Modrinth page

Official listing

Owner
TheRealRaphael
Published
2026-05-31
Updated on Modrinth
2026-05-31
Facts verified
2026-10-15

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