ModsFinder

just parry

by thebugger4

With just parry installed, a player can block incoming attacks and projectiles by pressing G at the right moment, and the mechanic is configurable on the server.

ForgeNeoForgeClient and serverCustom license1.20.1

What it does

The parry mechanic was originally part of the Movement Arrows mod and is now a standalone mod. Pressing G plays a first-person or third-person parry animation and opens a parry window of 13 ticks. Anything that hits the player during a window of 60 ticks can be parried, and damage handling depends on the type of damage, so fall damage can be parried as well. Every part of the behavior is configurable.

Installation needs Forge or NeoForge and playerAnimator. Every player and the server need a copy of the mod. Files are published for 1.20.1 only, with 2.5 as the latest file for both Forge and NeoForge, released 2025-08-08. The license is a custom license, and the code is not open source.

Key features

  1. Parry window and animation

    Pressing G starts a parry animation and opens a 13-tick window in which incoming hits are blocked.

  2. Configurable attributes

    The parry:enableparry attribute decides whether a player can use the ability, and it applies from the default value set in the config.

  3. Item-specific parry settings

    The justparryitemregistry command lets a server assign parry properties to specific items, such as parry knockback, parried projectile redirection and parry cooldown.

  4. Parried projectile control

    Parried projectiles can be redirected, with a speed multiplier and an inaccuracy value, and the mod can parry the player's own or enemy projectiles.

Compatibility

Latest build for each game version and loader.

1.20.12.52.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

PL
playerAnimatoranimate the player
Required

How it compares

Full comparison

Parry It! is a Forge and NeoForge mod for 1.20.1 – 1.21.1, with the same client and server environment, under All rights reserved. TKVM Epic Fight Additions is Forge only, for 1.20.1 – 1.20.6, under the MIT License. Orthodox Movement is Forge only, for 1.20.1, under All rights reserved, and it is not open source.

ModLoadersGame versionsEnvironmentUpdated
just parryForge and NeoForge1.20.1Client and server2025-08-08
Parry It!Forge and NeoForge1.20.1 – 1.21.1Client and server2026-08-17
TKVM Epic Fight AdditionsForge1.20.1 – 1.20.6Client and server2026-10-05
Orthodox MovementForge1.20.1Client and server2026-08-06

Questions

Does just parry need playerAnimator?

Yes. playerAnimator is a required dependency and must be installed alongside just parry.

Does Just Parry have to be installed on the server?

Yes. Servers that run it need every player to install it too.

Can the parry ability be turned off for some players?

Yes, with the parry:enableparry attribute set to 0 for a player. Changing the config alone does not override a player's existing attribute value.

In the catalog

just parry is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Just parry is a mod that adds the parry mechanic that was previously part of the mod ''movement arrows'' as a standalone mod, setting the ''just_parry:enableparry'' attribute to 1 will make the player able to use the ability, setting it to 0 will make them unable to use it, changing ''enable parry'' in the config…
thebugger4, on the Modrinth page

Official listing

Owner
thebugger4
Published
2025-02-23
Updated on Modrinth
2025-08-08
Facts verified
2026-10-15

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