Hyperslide - a movement mod
by thebugger4
Hyperslide adds movement abilities to the game, such as smashing the ground, wall hanging and sliding, for players who want a faster way to move.
What it does
Hyperslide adds movement mechanics inspired by the movement systems of other games. Smashing the ground, called Smash GroundPound, drops the player with a force set by the fall distance, and the mod sorts smashes into four tiers: falls of 1 to 8 blocks, 8 to 30 blocks, 30 to 220 blocks, and beyond 220 blocks. Each tier sets the impact speed, damage, particle amount and lifetime, and the height needed to reach it.
Jumping, sliding and looking forward can produce a small height gain with its own animation, while jumping and sliding while looking slightly upwards gives a large speed boost. Wallhang lets the player grab blocks and climb over them, and sneaking can enable slide jumping. Most values can be changed in the config file, including speed. The mod runs on Forge and NeoForge for 1.20.1 and requires playerAnimator. Client and server both need it, and it is released under the Creative Commons Attribution 4.0 license, which is not open source.
Key features
Ground smash tiers
A smash ground-pound lands with a force sorted into four height tiers, each with its own damage and particles.
Forward jump and slide boosts
Jumping and sliding while looking forward or upward give a small height gain or a large speed boost, with animations.
Wall hanging and climbing
The player can grab a block edge, hang from it and climb over it.
Slide jumping while sneaking
Sneaking can be set up to allow sliding into a jump.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Parkour and traversal
Players who build or explore rough terrain can use the speed boosts and wall climbing to cover ground faster.
Who it’s for: Players who want more movement options in survival or multiplayer, and server owners who want to tune the speed and height values in the config.
How it compares
Fall Potion is a potion-based fall mod for Fabric, Forge and NeoForge, open source under the MIT License, for 1.20 – 26.1.2. TACtical Movement is a Forge-only mod for 1.20.1 under the MIT License, not open source. JumpAnimation covers 1.19 – 1.20.6 on Fabric, Forge and NeoForge and is under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Hyperslide - a movement mod | Forge and NeoForge | 1.20.1 | Client and server | 2025-06-12 |
| Fall Potion | Fabric, Forge and NeoForge | 1.20 – 26.1.2 | Client and server | 2026-05-31 |
| TACtical Movement | Forge | 1.20.1 | Client and server | 2024-06-29 |
| JumpAnimation | Fabric, Forge and NeoForge | 1.19 – 1.20.6 | Client and server | 2025-04-17 |
Questions
Does Hyperslide need playerAnimator?
Does the server need Hyperslide?
Can the smash and speed values be changed?
In the catalog
Hyperslide - a movement mod is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Here's a quick list of Most Abilities the mod adds: - Wallrun Smash has different tiers defined by height, tier one is 1 to 8 blocks of fall tier 2 is 8 to 30 blocks fall distance tier 3 is 30 to 220 blocks of fall distance tier 4 is 220 to ∞ the speed, damage, particle amount, speed, lifetime and needed height can…
Official listing
- Modrinth page
- modrinth.com/mod/hyperslide
- Owner
- thebugger4
- Published
- 2024-09-07
- Updated on Modrinth
- 2025-06-12
- Facts verified
- 2026-10-15
