Jobs+ Tools
Jobs+ Tools adds hammer, excavator, hatchet and harvester tools that break several blocks at once, and locks each tool variant behind a Jobs+ level.
What it does
The tools come in wooden, stone, iron, golden, diamond and netherite variants, and each higher variant is stronger than the one before it. The hammer replaces the pickaxe and can break a single block or areas of 1x1, 3x3, 3x3x3, 5x5 and 5x5x5. The excavator takes the place of the shovel and works the same way. The hatchet replaces the axe and can take down an entire tree in one action, and the harvester replaces the hoe. The harvester works on crops, and right-clicking a grown crop harvests it and plants it again. It also works on melons and pumpkins.
The mod needs Architectury API and Knot. Jobs+ Tools runs on client and server, so both the server and every player need it. It is open source under the Apache License 2.0 and is published for Fabric, Forge and NeoForge, with game versions 1.20.1 – 26.2 and public links to its source code, issue tracker and wiki. A Jobs+ Integration option ties crafting to job progress: a wooden hammer can only be crafted and used after a player reaches level 15 as a miner, and other tools follow the same rule with a 15-level increase per variant.
Key features
Multi-block hammer
The hammer breaks single blocks or square and cubic areas from 1x1 up to 5x5x5, with three selectable modes.
Tree-felling hatchet
The hatchet replaces the axe and removes an entire tree with one action.
Auto-replanting harvester
Right-clicking a grown crop harvests it and replants it, and the tool also works on melons and pumpkins.
Level-gated crafting
With Jobs+ Integration, each tool variant can only be crafted and used once the player reaches the required job level.
Compatibility
Latest build for each game version and loader.
26.x2 of 2 versions with builds
1.21.x8 of 8 versions with builds
1.20.x4 of 4 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Wooden to Stone Tools Upgrades is open source under the MIT License, published for Fabric, Forge, NeoForge and Quilt across 1.20 – 26.2, and it is server required with the client optional. Angelo's Hammers is open source under the MIT License for Fabric, Forge and NeoForge 1.20.1 – 1.21.1 and needs the client and server together, so it does not add the excavator, hatchet and harvester tools that Jobs+ Tools provides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Jobs+ Tools | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-07-30 |
| Wooden to Stone Tools Upgrades [PurpurPack] | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.2 | Server required, client optional | 2026-06-24 |
| Angelo's Hammers | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-04-04 |
Questions
Does Jobs+ Tools need Architectury API and Knot?
Does Jobs+ Tools have to be installed on the server?
How does the Jobs+ Integration option work?
In the catalog
Jobs+ Tools is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.
More from DAQEM Studios
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What the author says
Every tool has a wooden, stone, iron, golden, diamond and netherite varient. Each varient is stronger than the one before. The tools that can breat multiple blocks have different mods based on the variant of the tool. For example: the hammer which is a replacement for the pickaxe is able to mine a single block (1x1)…
Official listing
- Modrinth page
- modrinth.com/mod/jobsplustools
- Owner
- DAQEM Studios
- Published
- 2024-02-25
- Updated on Modrinth
- 2026-07-30
- Facts verified
- 2026-10-15
