Jobs+
With Jobs+, a player picks a profession and earns experience by doing its tasks, for example digging stone as a Miner or tending fields as a Farmer.
What it does
The mod adds 10 jobs to Minecraft. A player opens the Jobs+ menu with the J key, chooses up to two first jobs, and completes matching tasks to gain job experience. Coins earned this way can be spent on new jobs and their power-ups. Players can also add their own jobs, since the mod is built to be extended.
Jobs+ runs on client and server, so the server and every player need it. Its required dependencies are Arc Lib, Architectury API, Item Restrictions, Knot, SuperMartijn642's Config Lib, UI Lib and YAML Config. The mod is released under the Apache License 2.0 and is open source; its source code, issue tracker and wiki are public. Files exist for Fabric, Forge and NeoForge, with game versions 1.20.1 – 26.2, the latest Fabric and NeoForge files being 21.2.5 for 26.2 and the latest Forge file 1.3.10 for 1.20.1.
Key features
Ten jobs
Ten distinct jobs, each with its own set of tasks that award experience points.
Job menu
The Jobs+ menu opens with the J key and shows the jobs a player can choose and track.
Job coins
Coins earned through jobs are spent on new jobs and their power-ups.
Level progression
Experience gained from job tasks raises a job level, and players are notified when they level up.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x8 of 8 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 5
Required by 1 mod
Use cases
Survival progression
Players give structure to a survival world by committing to a few jobs and working toward their upgrades.
Cooperative play
On a server, players can work on job levels together, with each completed task adding to their shared progress.
Who it’s for: Players who want task-based progression in survival or multiplayer worlds, and server owners who want jobs for their community.
How it compares
MiguelEconomy is a Fabric, Forge and NeoForge mod for 1.20.1 – 1.21.11 under the MIT License, and it is not open source; it also runs on client and server. Cobblemon Mike Skills is server required with an optional client, for 1.19 – 26.1.2, and is not open source. Cobblebase is open source under the Mozilla Public License 2.0, runs on client and server, and targets Fabric and NeoForge for 1.21.1 – 26.1.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Jobs+ | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-10-12 |
| MiguelEconomy | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-05-12 |
| Cobblemon Mike Skills | Fabric, Forge and NeoForge | 1.19 – 26.1.2 | Server required, client optional | 2026-06-10 |
| Cobblebase | Fabric and NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-10-03 |
Questions
How does Jobs+ level up a job?
Does Jobs+ work in multiplayer?
What if the J key does not open the menu?
In the catalog
Jobs+ is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.
More from DAQEM Studios
Similar mods
What the author says
Take your Minecraft experience to the next level with Jobs+! Choose from 10 unique jobs, level up, earn rewards, and unlock powerful power-ups — all while customizing the mod to suit your gameplay style. Q: How do I level up in a job? A: Perform tasks related to your job, such as mining for a Miner or harvesting…
Official listing
- Modrinth page
- modrinth.com/mod/jobsplus
- Owner
- DAQEM Studios
- Published
- 2023-12-31
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
