Indexed Enchanting
by Astrazoey
Indexed Enchanting overhauls how enchanting, repairing and combining enchantments work in Minecraft, and adds a Crystal Globe for stripping enchantment levels.
What it does
Each item has a cap on how many enchantments it can hold, set by its tool tier, and the cap is raised for items that carry curses. Once an item reaches its cap, no further enchantments can be added to it. An item that exceeds its cap becomes Overcharged, and Overcharged items cannot be repaired. Repair material costs also vary by tier, and items with more enchantments cost more to repair. Repair costs are capped at 30 levels, and there is no Too Expensive barrier. Repairs can use Vitalis, a material crafted from amethyst, lapis and copper, or other items for an XP cost.
Enchantment levels are no longer added one step at a time: combining two enchantments of the same type takes the sum of their levels, so Sharpness and Sharpness III yield a higher Sharpness level rather than a single increment. Enchantment levels can go up to Level 5, except Silk Touch, and some mutually exclusive pairs are no longer blocked. Fortune and Silk Touch are a case in point. Fortune is slightly weakened and certain enchantments such as Fortune V and Protection V receive special behavior. The mod also adds a Forgery enchantment that makes repairs significantly cheaper.
Key features
Tier-based enchantment caps
The number of enchantments an item can hold depends on its tool tier, and curses raise the limit.
Vitalis repair material
Vitalis is crafted from amethyst, lapis and copper, and repairs items with an XP cost.
Level 5 enchantments
Most enchantments go up to Level 5, and several previously exclusive enchantments can now coexist.
Crystal Globe
The globe is crafted from amethyst, glass, diamond and iron, and strips one level from an enchanted item.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
No Anvil Limit is server-side only, open source under the MIT License and published for 1.21.8 – 26.3, so it only changes anvil limits on the server. Power and Cost is open source under CC0 1.0 Universal for 1.21.10 – 1.21.11 and runs on client and server, as this mod does.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Indexed Enchanting | Fabric | 1.21.10 – 26.2 | Client and server | 2026-07-23 |
| No Anvil Limit | Fabric | 1.21.8 – 26.3 | Server-side only | 2026-09-17 |
| Power and Cost | Fabric | 1.21.10 – 1.21.11 | Client and server | 2026-08-24 |
Questions
Does Indexed Enchanting need to be installed on the server?
Which Minecraft versions does Indexed Enchanting support?
What is Vitalis used for?
In the catalog
Indexed Enchanting is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Astrazoey
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What the author says
This mod overhauls the enchanting and repairing systems in Minecraft and adds some new enchantments. 1. Enchanting cap based on tool tier - Items have a cap on the amount of enchantments they can have depending on item or tool tier. - The material repair cost also varies based on tier. - Items reaching the cap cannot…
Official listing
- Modrinth page
- modrinth.com/mod/indexed-enchanting
- Owner
- Astrazoey
- Published
- 2025-10-19
- Updated on Modrinth
- 2026-07-23
- Facts verified
- 2026-10-15
