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Immersive Casting for Ars Nouveau

by Chabato

Immersive Casting for Ars Nouveau lets players cast Ars Nouveau spells by speaking glyph and spell names, with the casting wand made in survival.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

The mod changes how Ars Nouveau spells are cast: a player calls out glyph names or a custom spell's name while holding a casting wand, and the matching spell fires. Projectile spells such as ignite or lightning can be extended in duration, and a spell cast this way consumes mana as usual. The casting wand can be crafted in survival.

Installation needs Architectury API, Ars Nouveau and VoiceLib, all three required. Not Enough Glyphs is an optional dependency. Immersive Casting runs on client and server, so the server and every player need it. Files are published for NeoForge 1.21.1 only, under the MIT License, and the source code and issue tracker are public.

Key features

  1. Spoken glyph casting

    Speaking glyph names while holding a casting wand triggers the matching Ars Nouveau effect.

  2. Custom spell names

    Spells defined in the mod can be cast by calling their names instead of building them glyph by glyph.

  3. Extended projectile spells

    Projectile spells such as ignite and lightning can be extended in duration after they are cast.

  4. Survival-craftable wand

    The casting wand is available through crafting in survival, with mana costs unchanged from Ars Nouveau.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.1.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

VoiceLibMinecraft Voice Recognition Library
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Ars NouveauCraft spells and construct magical automations
Required

Optional 1

Not Enough GlyphsRepack of famous utility glyphs plus inedit ones and the brand new SpellBinder and book threads
Optional

How it compares

Full comparison

Anti Magick: Ars Nouveau is a NeoForge mod for 1.21.1 that runs on client and server and is open source under the MIT License. Create: Ars Nouveau Compat is server-side only, not open source, and published under All rights reserved for 1.21.1. Create Ars Nouveau also targets NeoForge 1.21.1 on client and server, under the MIT License, but is not open source.

ModLoadersGame versionsEnvironmentUpdated
Immersive Casting for Ars NouveauNeoForge1.21.1Client and server2026-06-07
Anti Magick: Ars NouveauNeoForge1.21.1Client and server2026-07-17
Create: Ars Nouveau CompatNeoForge1.21.1Server-side only2026-07-26
Create Ars NouveauNeoForge1.21.1Client and server2026-08-10

Questions

Does Immersive Casting require VoiceLib?

Yes. VoiceLib is a required dependency, alongside Architectury API and Ars Nouveau.

Does the server need Immersive Casting installed?

Yes. Installation covers the server and each player's game.

Which loader and version does the mod support?

Immersive Casting is published for NeoForge on Minecraft 1.21.1 only, with 0.1.3 as the latest file.

In the catalog

Immersive Casting for Ars Nouveau is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

Official listing

Owner
Chabato
Published
2026-05-31
Updated on Modrinth
2026-06-07
Facts verified
2026-10-15

Tags