Anti Magick: Ars Nouveau
by arcforgelab
Anti Magick: Ars Nouveau is a NeoForge add-on that lets a field suppress Ars Nouveau spells, summons and projectiles inside its area.
What it does
Anti Magick Core provides the field mechanics, and Ars Nouveau supplies the spells being suppressed. Both Anti Magic and Ars Nouveau are required dependencies, so both must be installed alongside this add-on. Servers that run it need every player to install it too.
Inside an active field, the Anti Magick categories that are enabled block spell casting, spell effects, projectiles and summons from Ars Nouveau. Categories that are disabled leave those effects untouched. The optional compatibility add-on, Anti Magick Ars Nouveau, is the piece that hooks the suppression into Ars Nouveau itself.
Files are published for NeoForge only, for Minecraft Java Edition 1.21.1. The latest file is 0.1.2, released on 2026-07-17, and the project is released under the MIT License as open source.
Key features
Field-based spell suppression
Active fields block Ars Nouveau spells inside their area, so casting stops where the field reaches.
Per-category control
Each Anti Magick category can be enabled or disabled, which decides which Ars Nouveau effects are suppressed.
Projectiles and summons
Ars Nouveau projectiles and summons are covered by the suppression when their category is enabled.
Optional compatibility add-on
Anti Magick Ars Nouveau adds the integration; without it, the categories have nothing to act on.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Server owners who run Ars Nouveau and want to control where its spells work, and players who build or fight in areas where that control is needed.
How it compares
Immersive Casting for Ars Nouveau is also MIT licensed, open source and client and server, for 1.21.1, but it changes how spells are cast rather than suppressing them in a field. Ars Technic is published for 1.21.1 and is also client and server, under the MIT License, though it is not open source and adds a different set of content. Create: Ars Nouveau Compat is server-side only and is released under All rights reserved, so clients need nothing.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Anti Magick: Ars Nouveau | NeoForge | 1.21.1 | Client and server | 2026-07-17 |
| Immersive Casting for Ars Nouveau | NeoForge | 1.21.1 | Client and server | 2026-06-07 |
| Ars Technic | NeoForge | 1.21.1 | Client and server | 2024-09-18 |
| Create: Ars Nouveau Compat | NeoForge | 1.21.1 | Server-side only | 2026-07-26 |
Questions
Does Anti Magick: Ars Nouveau need Ars Nouveau installed?
Do players and the server both need this mod?
What is needed to make the Ars Nouveau integration work?
Which game version is supported?
In the catalog
Anti Magick: Ars Nouveau is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from arcforgelab
Similar mods
What the author says
Optional compatibility add-on for Anti Magick and Ars Nouveau. When the corresponding Anti Magick categories are enabled inside an active field, this add-on suppresses Ars Nouveau spell casting, spell effects, projectiles, and supported summons.
Official listing
- Modrinth page
- modrinth.com/mod/anti-magick-ars-nouveau
- Owner
- arcforgelab
- Published
- 2026-07-11
- Updated on Modrinth
- 2026-07-17
- Facts verified
- 2026-10-15
