Ice Wraith Origin
Ice Wraith Origin adds an origin built around ice and snow, and it needs the Origins mod to run.
What it does
Ice Wraith Origin adds an ice-based origin to the Origins framework. Its ethereal entities are bound to ice and snow, and they can manipulate cold. Players who pick the origin get a blend of strengths and weaknesses, with abilities such as faster running on ice, a Frost Punch that freezes a target and slows it down, and the option to take ice blocks without the Silk Touch enchantment.
The origin carries drawbacks as well. Fire is its one major weakness, melting hot biomes makes the player slower and weaker, and tools are needed to hit mobs there. Heavy armor made of gold is too heavy to wear comfortably, and the hands cannot hold a shield. Eating ice blocks grants Speed and Haste, and sinking into powdered snow is harmless unless the player wants to take freezing damage.
The mod is distributed as a Fabric build for 1.20.1 and a data pack, and it is released under the BSD 2-Clause License, which means the code is not open source. Server owners need it on the server, while players may add it on the client. The required dependency Origins must be present. Pehkui is optional, and it is needed because normal blocks behave like slabs under this origin.
Key features
Frost Punch
Attacking a target with the Frost Punch freezes it, slows its movement and grants the attacker resistance.
Ice handling
Ice blocks can be taken without Silk Touch, and eating them grants Speed and Haste.
Powdered snow mastery
The player moves through powdered snow with its own advantages, and the only cost is freezing damage when the player chooses to sink.
Ice Wraith abilities
Swiftness lets the player run faster on ice, and the origin draws on the ethereal ice wraith theme.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Use cases
Who it’s for: Players who run Origins on Fabric 1.20.1 and want a winter-themed origin, and server owners who host Origins worlds and want an option for icy playstyles.
How it compares
Elder Origins is a Fabric origin mod for 1.20.1 released under All rights reserved, so it is not open source, and it needs both client and server. Soul Mage Origin is also Fabric for 1.20.1 – 1.20.2, under the Apache License 2.0, not open source, and it runs server-side with the client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ice Wraith Origin | Fabric | 1.19 – 1.20.1 | Server required, client optional | 2024-12-07 |
| Elder Origins | Fabric | 1.20.1 | Client and server | 2026-07-08 |
| Soul Mage Origin | Fabric | 1.20.1 – 1.20.2 | Server required, client optional | 2024-10-31 |
Questions
Does Ice Wraith Origin need Origins?
Does the server need the mod installed?
In the catalog
Ice Wraith Origin is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 34,764 mods support Minecraft 1.20.1.
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What the author says
Ethereal entities, bound to the ice and snow. They possess the ability to manipulate ice and cold. While they may appear otherworldly and distant, they are guardians of the winter, ensuring balance and harmony in the icy realms.. Pehkui can be used for normal blocks to act like slabs but it's not required.. This took…
Official listing
- Modrinth page
- modrinth.com/mod/ice-wraith-origin
- Owner
- Chris-The-Big
- Published
- 2024-12-07
- Updated on Modrinth
- 2024-12-07
- Facts verified
- 2026-10-15
