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Soul Mage Origin

by Apmaster2

Soul Mage Origin is an addon for the Origins mod that adds a Soul Mage origin, where a player collects souls from killed mobs and spends them on abilities.

FabricServer required, client optionalApache License 2.01.20.1 – 1.20.2

What it does

Once a villager is unlike others, the player can choose the Soul Mage origin and use souls for things other players cannot. Killing mobs gathers souls, and the primary ability spends them to levitate and to stop fall damage. Each second of use consumes one soul. Sneaking while aiming at a creature with a bare hand places a curse that costs 5 souls, and a toolbar activator fires a beam once 10 souls are collected.

The origin also lets a player revive after death, but only while the stored soul count reaches its maximum. The secondary ability draws on souls continuously, making the player stronger for a time before leaving them tired. Holding collected souls takes a toll on the body, so the player deals 25% less damage and has fewer hearts than a normal human. Villagers, wandering traders and similar figures fear the Soul Mage and refuse to trade with them.

Soul Mage Origin requires Origins. The server must run it, while players may add it without being turned away. The mod is published for Fabric and as a data pack for 1.20.1 and 1.20.2, and its latest Fabric file, 0.0.2, targets 1.20.2.

Key features

  1. Soul collection

    Killing mobs adds souls to the player, and the total builds up over time.

  2. Levitation and fall protection

    The primary ability spends souls to levitate and to prevent fall damage.

  3. Curses and beams

    Sneak-right-clicking an entity places a curse for 5 souls, and a toolbar activator fires a beam after 10 souls.

  4. Revival after death

    At maximum soul count the player can revive after dying.

Compatibility

Latest build for each game version and loader.

1.20.20.0.2
1.20.10.0.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required

Questions

Does Soul Mage Origin require Origins?

Yes. Origins is a required dependency, so it must be installed alongside Soul Mage Origin on Fabric.

Does the server need Soul Mage Origin?

Yes. The server must run the mod, while players may add it without being turned away.

Which game versions does Soul Mage Origin support?

Files exist for 1.20.1 and 1.20.2, and the latest Fabric file, 0.0.2, targets 1.20.2.

In the catalog

Soul Mage Origin is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 12,076 mods support Minecraft 1.20.2.

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What the author says

You were once a villager, but unlike all the others you decide to use the souls of others to do things for you! [+] When killing mobs you collect their soul!
Apmaster2, on the Modrinth page

Official listing

Owner
Apmaster2
Published
2024-10-09
Updated on Modrinth
2024-10-31
Facts verified
2026-10-15

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