Hud Menu
Hud Menu puts key bindings from many mods into a compact HUD, so players can trigger them by clicking icons in the top right corner.
What it does
Hud Menu gives players a way to attach icons to bindings and arrange them in a small overlay on screen. Clicking an icon triggers the matching vanilla or mod key binding, and keys that have no binding still fire from the HUD. Holding a configured mouse key over an icon shows its function name, and a click then simulates the corresponding key press.
The HUD can be expanded or collapsed with an animated toggle, dragged to a new place and scaled. Icons can be reordered by dragging, and up to nine HUD slots are supported. Icons can come from vanilla item textures or from PNG, JPG and JPEG files, and the default keys can be changed, with Left Alt opening the HUD editor and releasing the mouse for HUD interaction. Holding Alt with the scroll wheel changes the current selection.
Modpack authors can save and restore a preset, and the reset button returns keys, icons, slot layout, position and scale to the mod defaults or to the author's preset. The mod is client-side only, so servers do not need it. Files are published for Forge only, across six release versions in the 1.20.1 – 1.20.6 range, and the code is covered by All rights reserved, so the mod is not open source.
Key features
Clickable key icons
Clicking a HUD icon triggers the bound vanilla or mod key, and unbound keys can still be fired from the HUD.
Icons from textures or images
Icons can use vanilla item textures or PNG, JPG and JPEG images, and are shown directly on the HUD.
Animated expand and collapse
The HUD opens and closes with an animated toggle, and its position and scale can be adjusted by dragging.
Preset saving and restoring
Modpack authors can save their HUD layout and key setup as a preset, and players can reset it at any time.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Hide Key Binding is client-side only and is published for Forge across 1.12.2 – 1.20.1, under All rights reserved. MacroMenu is open source under the MIT License, covers the same range on Forge, and needs the client while the server may add it. Default Key Setup is client-side only, under All rights reserved, and is published for 1.12.2 – 1.20.4. Hud Menu is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Hud Menu | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-08-17 |
| Hide Key Binding | Forge | 1.12.2 – 1.20.1 | Client-side only | 2025-03-31 |
| MacroMenu | Forge | 1.20.1 – 1.20.6 | Client required, server optional | 2025-07-31 |
| Default Key Setup | Forge | 1.12.2 – 1.20.4 | Client-side only | 2025-03-31 |
Questions
Does the server need Hud Menu?
Can Hud Menu run keys that have no binding?
How does a modpack author save a layout?
In the catalog
Hud Menu is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Kuzhizaizheli
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What the author says
This mod allows you to trigger vanilla game key bindings by clicking the HUD icon in the top right corner. Many mods add a large number of key bindings, making it difficult to remember and use them all. HUD Menu lets you assign icons to key bindings and place them in a compact in-game HUD. Hold the configured mouse…
Official listing
- Modrinth page
- modrinth.com/mod/hud-menu
- Owner
- Kuzhizaizheli
- Published
- 2026-08-13
- Updated on Modrinth
- 2026-08-17
- Facts verified
- 2026-10-15
