Starter Cabin
Starter Cabin places a player-built structure near spawn in every new world, so new players start with a prepared building.
What it does
Players build a structure, mark where new arrivals should appear with a Spawn Carpet, then save the selected area as a template with a sneak and right-click on a block. When a new world is created, the mod searches for a suitable flat spot near spawn and places the saved building there, with the carpet becoming the spawn point. The building is generated only once per world, and deleting the world data forces regeneration.
The Building Saver is a carrot-on-a-stick styled tool that selects the area to save, and a marker block records the spawn point. The marker is removed after saving, which is configurable. If the placement looks off, the placementSearchRadius option can be raised and maxSurfaceVariation lowered to widen the search and accept flatter ground.
Starter Cabin is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1. It runs on client and server, so the server and every player need it, and it is released under All rights reserved, so it is not open source.
Key features
Saved building templates
A selected area is stored as a template and reused for every new world that generates.
Automatic spawn placement
The mod looks for a flat location near spawn when a world is created and places the building there.
Spawn carpet marker
A Spawn Carpet defines where players appear, and the marker block that records the point is removed after saving.
Building Saver tool
A carrot-on-a-stick styled tool selects the area to save, with a sneak and right-click on a block to set its corners.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and map makers who want a consistent starting building at spawn for each new world. Players who create worlds often benefit from a shared starting point.
How it compares
Simple Starter Kits is server-side only, open source under the GNU General Public License v3.0 or later, and published for 1.21.1 on NeoForge. More Starter Weapons is a client-side only Forge mod for 1.20.1 under All rights reserved, and does not place structures. Craftable Upgrade Templates runs on client and server for NeoForge 1.21.1 under the CC0 1.0 Universal license and is not open source. Starter Cabin is All rights reserved and runs on client and server, so it differs from each of them in environment and license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Starter Cabin | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-10 |
| Simple Starter Kits | NeoForge | 1.21.1 | Server-side only | 2026-04-21 |
| More Starter Weapons | Forge | 1.20.1 | Client-side only | 2026-01-19 |
| Craftable Upgrade Templates | NeoForge | 1.21.1 | Client and server | 2025-11-23 |
Questions
Does Starter Cabin have to be installed on both sides?
Does Starter Cabin work on both Forge and NeoForge?
Why does the building not appear in an existing world?
In the catalog
Starter Cabin is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Kuzhizaizheli
Similar mods
What the author says
Building Saver – a carrot‑on‑a‑stick styled tool for selecting and saving. Spawn Carpet – a marker block that records the spawn point; it is removed after saving (configurable).
Official listing
- Modrinth page
- modrinth.com/mod/starter-cabin
- Owner
- Kuzhizaizheli
- Published
- 2026-07-09
- Updated on Modrinth
- 2026-07-10
- Facts verified
- 2026-10-15
