ModsFinder

Building Blueprint

by Kuzhizaizheli

Building Blueprint lets players save a finished build as a blueprint item, then preview, rotate and place that structure later in the world.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

A player selects an area and saves it as a blueprint, choosing a preset style such as House, Bridge, Tower or Farm and a custom level number. Entities inside the area can be saved too, and block entity data such as chest contents is kept. Once saved, the player receives a usable blueprint item. Saving the same style and level again overwrites the earlier data.

Placing a blueprint starts with a preview of the building, which can be rotated before it is set down. Sneaking while right-clicking places the structure, and the blueprint item is consumed in the process. Pressing B opens a library screen that lists saved entries and lets players delete those they no longer need, which also removes the saved data file. The mod is built for Forge and NeoForge and needs to be installed on both client and server. It is released under All rights reserved and is not open source.

Key features

  1. Area saving

    Any selected area of the world can be saved as a blueprint, with the level number chosen at save time.

  2. Style presets

    Saved blueprints are grouped by preset styles such as House, Bridge, Tower and Farm.

  3. Preview and rotation

    A saved building can be previewed in the world and turned before placement, and switching items cancels the preview.

  4. Blueprint library

    Pressing B opens a screen of saved entries, where entries can be removed and their data files deleted.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.2
1.20.61.0.2Not available
1.20.51.0.2Not available
1.20.41.0.2Not available
1.20.31.0.2Not available
1.20.21.0.2Not available
1.20.11.0.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Testing builds

Creators can save a structure once and place it again to check layouts during creative testing.

Modpack integration

Modpack authors can use the saved structures as fixed builds placed by players during play.

Who it’s for: Creative builders, testers and modpack authors who want to reuse a structure across a world. The mod is mainly intended for creative use.

Questions

Does Building Blueprint need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loaders are supported?

Forge and NeoForge. Forge files are latest for 1.20.6 and NeoForge files for 1.21.1, with builds for 1.20.1 – 1.21.1 overall.

Are blueprint items used up when placed?

Yes. A blueprint disappears after its building is successfully placed.

In the catalog

Building Blueprint is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Building Blueprint lets players save buildings as blueprint items, preview them in the world, rotate the preview, and place the saved structure later. The mod adds a new creative tab named Building Blueprints.
Kuzhizaizheli, on the Modrinth page

Official listing

Owner
Kuzhizaizheli
Published
2026-07-10
Updated on Modrinth
2026-07-11
Facts verified
2026-10-15

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