Heaven's & Hell's Armors
by hennyc
Heaven's & Hell's Armors adds two rival endgame armor sets to Fabric, one white and gold and one dark and burning, each with its own passive abilities and a Heaven or Hell weapon.
What it does
Players craft both sets by upgrading netherite gear at a smithing table. Every armor piece carries its own passive, and wearing the full set grants further effects. A cooldown bar above the hotbar shows which abilities are ready. The Heaven set is white netherite with a golden trim, while the Hell set is dark netherite with animated blue soul fire item textures.
Abilities differ between the two sides. Heaven pieces include a double jump, a sneak air glide, a divine shield that saves the wearer once per minute like a totem, and a beam that damages enemies and heals teammates. Hell pieces let the wearer walk on lava for Strength and burning, gain speed with a fire burst, and summon three piglin brute bodyguards from a soul campfire. Both sets come with a sword ability and a mace.
The mod requires Fabric API and Fabric Language Kotlin, and it is published for Fabric only, with files for 1.21.11. It runs on the client and server, so the server and every player need it. It is released under the MIT License and is open source.
Key features
Heaven and Hell armor sets
Two full endgame sets, each with a helmet, chestplate, leggings and boots that carry their own passives.
Divine shield and beam
The Heaven set saves the wearer once per minute, and its beam attack heals teammates while it damages enemies.
Fire camp summons
The Hell set places a soul campfire that summons piglin brute bodyguards, and the camp disappears once they are dead.
Combo and mace abilities
Landing a hit starts a combo that auto-crits until another player hits, and each side has a mace that can be thrown.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Hit Count is a Fabric mod for 1.21.11 that is client-side only and not open source, so it adds nothing a server has to run. Mace Combo Counter is also client-side only for 1.21.11 and is released under the MIT License, but it counts combos rather than adding armor. Divine Towers is server-side only for 1.21.5 under CC0 1.0 Universal and is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Heaven's & Hell's Armors | Fabric | 1.21.11 | Client and server | 2026-07-20 |
| Hit Count | Fabric | 1.21.11 | Client-side only | 2026-05-16 |
| Mace Combo Counter | Fabric | 1.21.11 | Client-side only | 2026-09-05 |
| Divine Towers | Fabric | 1.21.5 | Server-side only | 2025-06-11 |
Questions
Does Heaven's & Hell's Armors need Fabric API?
Do players need the mod if the server runs it?
Which versions does the mod support?
In the catalog
Heaven's & Hell's Armors is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Adds two rival armor sets: Heaven and Hell. Both are full endgame sets with their own abilities, a sword and a mace each. The Heaven set is white netherite with golden trim. The Hell set is dark netherite burning with blue soul fire (the item textures are animated). You craft both by upgrading netherite gear in a…
Official listing
- Modrinth page
- modrinth.com/mod/hha
- Owner
- hennyc
- Published
- 2026-07-10
- Updated on Modrinth
- 2026-07-20
- Facts verified
- 2026-10-15
