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Gunsmith Cognitis

by AlexnItaly

Gunsmith Cognitis adds a progression line of matchlock, flintlock and percussion firearms, from hand cannons to muskets, for Forge and NeoForge players.

ForgeNeoForgeClient and serverCreative Commons Attribution 4.01.18.2 – 1.20.1

What it does

Firearms start as hand cannons and arquebuses, which are slow to load, and move toward more convenient muskets as a player gathers better materials and quality. The aim is to make firearms a weapon type that grows more useful over time and can eventually take the place of bows and crossbows. Entry, Intermediate and Mastery tiers mark this progression, and the guns include the Three Eye Gun, Landsknecht Harkebus, Hand Bomb, Wall Gun, Snaphance Musket, Heavy Musket, Axe Pistol, Sporting Rifle, Double Barrel Musket and Pepperbox Carbine.

Pre-percussion cap firearms are reloaded in steps. A player holds the required object in the off-hand and presses R, and some percussion caps are loaded from the other hand. Matchlock weapons need loose gunpowder poured in with the off-hand, a ramrod to seat the ball, and a flint and steel held in the off-hand to light them. Matchlocks also have a windup delay before firing, and that delay grows in humid conditions, rain or water. The mod is licensed under the Creative Commons Attribution 4.0 license and is not open source.

Gunsmith Cognitis is published for Forge and NeoForge, with files for 1.18.2 and 1.20.1 and the latest file 2.1.0 for 1.20.1, released 2026-06-02. Every player and the server need a copy of the mod.

Key features

  1. Firearm progression tiers

    Guns are grouped into Entry, Intermediate and Mastery tiers, so early hand cannons lead to later muskets.

  2. Matchlock reloading

    Matchlock weapons are loaded with gunpowder, a ball, a ramrod and a lit flint and steel held in the off-hand.

  3. Humid weather delay

    Matchlock guns need a windup before they fire, and rain or water makes that delay longer.

  4. Varied firearm models

    Models include the Snaphance Musket, Heavy Musket, Axe Pistol, Sporting Rifle, Double Barrel Pistol and Hand Mortar.

Compatibility

Latest build for each game version and loader.

1.20.12.1.02.1.0
1.18.22.0.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Immersive Weapons covers Forge and NeoForge for 1.20.1 – 26.3, is open source under the MIT License, and runs on client and server. Gunpowder Armory is Forge-only for 1.20.1, is not open source, and is All rights reserved. Gunsmith Cognitis is limited to Forge and NeoForge for 1.18.2 and 1.20.1 under the Creative Commons Attribution 4.0 license.

ModLoadersGame versionsEnvironmentUpdated
Gunsmith CognitisForge and NeoForge1.18.2 – 1.20.1Client and server2026-06-02
Immersive WeaponsForge and NeoForge1.20.1 – 26.3Client and server2026-10-15
Gunpowder ArmoryForge1.20.1Client and server2026-03-17

Questions

Which loaders does Gunsmith Cognitis support?

Forge and NeoForge. Files exist for both loaders for 1.18.2 and 1.20.1.

Does the server need Gunsmith Cognitis?

Yes. Servers that run it need every player to install it too.

Why does a matchlock gun take longer to fire in rain?

Matchlock weapons need a windup before firing, and humid conditions, rain or water add a significant delay.

In the catalog

Gunsmith Cognitis is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

Inspired by and Spiritual succcessor to Matchlock Guns, this mod adds, or at least tries to add, a realistic progression of firearms to Minecraft, starting from inconvenient hand cannons and arquebuses to much more convenient muskets. The purpose of the mod is to add a type of weaponry that becomes more useful the…
AlexnItaly, on the Modrinth page

Official listing

Owner
AlexnItaly
Published
2026-06-02
Updated on Modrinth
2026-06-02
Facts verified
2026-10-15

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