Gunsmith Cognitis
by AlexnItaly
Gunsmith Cognitis adds a progression line of matchlock, flintlock and percussion firearms, from hand cannons to muskets, for Forge and NeoForge players.
What it does
Firearms start as hand cannons and arquebuses, which are slow to load, and move toward more convenient muskets as a player gathers better materials and quality. The aim is to make firearms a weapon type that grows more useful over time and can eventually take the place of bows and crossbows. Entry, Intermediate and Mastery tiers mark this progression, and the guns include the Three Eye Gun, Landsknecht Harkebus, Hand Bomb, Wall Gun, Snaphance Musket, Heavy Musket, Axe Pistol, Sporting Rifle, Double Barrel Musket and Pepperbox Carbine.
Pre-percussion cap firearms are reloaded in steps. A player holds the required object in the off-hand and presses R, and some percussion caps are loaded from the other hand. Matchlock weapons need loose gunpowder poured in with the off-hand, a ramrod to seat the ball, and a flint and steel held in the off-hand to light them. Matchlocks also have a windup delay before firing, and that delay grows in humid conditions, rain or water. The mod is licensed under the Creative Commons Attribution 4.0 license and is not open source.
Gunsmith Cognitis is published for Forge and NeoForge, with files for 1.18.2 and 1.20.1 and the latest file 2.1.0 for 1.20.1, released 2026-06-02. Every player and the server need a copy of the mod.
Key features
Firearm progression tiers
Guns are grouped into Entry, Intermediate and Mastery tiers, so early hand cannons lead to later muskets.
Matchlock reloading
Matchlock weapons are loaded with gunpowder, a ball, a ramrod and a lit flint and steel held in the off-hand.
Humid weather delay
Matchlock guns need a windup before they fire, and rain or water makes that delay longer.
Varied firearm models
Models include the Snaphance Musket, Heavy Musket, Axe Pistol, Sporting Rifle, Double Barrel Pistol and Hand Mortar.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Immersive Weapons covers Forge and NeoForge for 1.20.1 – 26.3, is open source under the MIT License, and runs on client and server. Gunpowder Armory is Forge-only for 1.20.1, is not open source, and is All rights reserved. Gunsmith Cognitis is limited to Forge and NeoForge for 1.18.2 and 1.20.1 under the Creative Commons Attribution 4.0 license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Gunsmith Cognitis | Forge and NeoForge | 1.18.2 – 1.20.1 | Client and server | 2026-06-02 |
| Immersive Weapons | Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-15 |
| Gunpowder Armory | Forge | 1.20.1 | Client and server | 2026-03-17 |
Questions
Which loaders does Gunsmith Cognitis support?
Does the server need Gunsmith Cognitis?
Why does a matchlock gun take longer to fire in rain?
In the catalog
Gunsmith Cognitis is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Inspired by and Spiritual succcessor to Matchlock Guns, this mod adds, or at least tries to add, a realistic progression of firearms to Minecraft, starting from inconvenient hand cannons and arquebuses to much more convenient muskets. The purpose of the mod is to add a type of weaponry that becomes more useful the…
Official listing
- Modrinth page
- modrinth.com/mod/gunsmith-cognitis
- Owner
- AlexnItaly
- Published
- 2026-06-02
- Updated on Modrinth
- 2026-06-02
- Facts verified
- 2026-10-15
