ModsFinder

LocalChat

by ReiX36_GameInLife

LocalChat limits which players see a chat message based on how far away the sender is, so nearby conversation stays local.

NeoForgeClient and serverMIT License1.21.1

What it does

Chat messages reach only players within a set range of the speaker, which makes conversation feel tied to the place where it happens. A megaphone item doubles the range while it is active, and a small icon above the player's name shows how far away each speaker is. The mod is a NeoForge build for Minecraft 1.21.1 only, and it runs on both client and server, so the server and every player need it.

LocalChat is described by its author as a lightweight modification, and it is not open source. It is released under the MIT License, and the latest file is 1.0.0 for 1.21.1, published on 2026-04-16. The mod needs no other mod to run, so it can be added to a NeoForge 1.21.1 server directly.

Key features

  1. Distance-based chat

    Messages only reach players who stand within a defined range of the sender.

  2. Proximity indicators

    The chat icon changes color by distance: close, within earshot and far away.

  3. Megaphone amplification

    An active megaphone doubles the chat range for the player holding it.

  4. Name icon

    An icon displayed above the player's head shows the speaker's current distance category.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Roleplay servers

Server owners running roleplay worlds can keep conversation in the area where it takes place.

Towns and markets

Players in a shared hub hear only the people standing near them, so separate groups can talk at once.

Who it’s for: Server owners and players who want chat to reflect distance in the world, such as roleplay communities and large multiplayer maps.

How it compares

Full comparison

ChatFlex is server-side only, has no open source license and is published for 1.21 – 1.21.4. ChTR is also server-side only, released under the MIT License and built for 1.21.1 alone. Display That! is open source under the MIT License and covers 1.21.1 – 1.21.5, but it changes how names and chat appear rather than limiting range. LocalChat needs both client and server, so the server and every player must run it.

ModLoadersGame versionsEnvironmentUpdated
LocalChatNeoForge1.21.1Client and server2026-04-16
ChatFlexNeoForge1.21 – 1.21.4Server-side only2024-12-21
ChTRNeoForge1.21.1Server-side only2026-04-23
Display That!NeoForge1.21.1 – 1.21.5Not published2025-04-26

Questions

Does LocalChat need to be installed on the client?

Yes. Every player and the server need a copy of the mod.

Which loader and game version does LocalChat support?

LocalChat is published for NeoForge and works on 1.21.1 only, with the latest file 1.0.0.

Is LocalChat under a permissive license?

It is released under the MIT License, but the mod is not open source.

In the catalog

LocalChat is one of 5,392 Social mods on ModsFinder, and one of 1,784 Social mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Local Chat is a lightweight and immersive chat modification. It limits chat visibility based on distance, making communication more realistic and engaging. Local Chat は、チャットに「距離」の概念を追加する没入型Modです。 メッセージが届く範囲を制限することで、マルチプレイでのロールプレイやサバイバルの臨場感を高めます。
ReiX36_GameInLife, on the Modrinth page

Official listing

Owner
ReiX36_GameInLife
Published
2026-04-16
Updated on Modrinth
2026-04-16
Facts verified
2026-10-15

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