Frencore's Totem of Respite
by kezuwoo
Frencore's Totem of Respite is a Fabric mod that adds a rare totem which absorbs one incoming hit and then goes dormant while it recharges.
What it does
The totem is found in Ancient City loot chests, with a 5% chance by default, and the mod places it deliberately so players have a fighting chance against the Warden. It works from the inventory or the hotbar, and the totem tracks its own charge, so a player can carry two and each recharges on its own. The default recharge takes 20 minutes.
Any hit absorbs one hit, whether it comes from a zombie, a Warden sonic boom or anything else, and it works from the offhand the same way the vanilla Totem of Undying does. Hits below the damage threshold are ignored by default, so minor damage does not waste a charge or start the cooldown. The threshold can be changed in the config.
Frencore's Totem of Respite runs on client and server, so both the server and every player need it. It requires Fabric API and Fabric Language Kotlin, and it is published for Fabric on 18 release versions 1.19.2 – 26.2, under the MIT License. The mod is not open source. Public issue tracking exists.
Key features
Absorbs one hit
The totem takes the next incoming hit of any size, including a lethal blow, then becomes dormant instead of breaking.
Independent recharge
Each totem tracks its own charge, so two totems in the inventory recover on separate timers.
Damage threshold
Hits below a configurable threshold are ignored by default, so small damage does not spend the totem.
Offhand and hotbar use
The totem can be held in the offhand or carried in the hotbar or inventory, and it works like the vanilla Totem of Undying.
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x5 of 5 versions with builds
1.20.x7 of 7 versions with builds
1.19.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players of Fabric survival worlds who want a rare, recharging safeguard, and server owners who run Ancient City content.
How it compares
Craftable Totem of Undying is a Fabric, Forge and NeoForge option with files for 1.18 – 26.3 and All rights reserved licensing. Its server-required, client-optional environment differs from this mod, which needs both sides. TotemChecker is a client-side only Fabric mod for 1.21.1 – 1.21.11 under the MIT License, so it runs on a client alone and does not change totem behavior on a server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Frencore's Totem of Respite | Fabric | 1.19.2 – 26.2 | Client and server | 2026-09-03 |
| Craftable Totem of Undying | Fabric, Forge and NeoForge | 1.18 – 26.3 | Server required, client optional | 2026-10-06 |
| TotemChecker | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-02-26 |
Questions
Does Frencore's Totem of Respite need Fabric API?
Does the server need the mod?
Which versions does the mod support?
Does the totem work when it is in the offhand?
In the catalog
Frencore's Totem of Respite is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 13,894 mods support Minecraft 26.2.
More from kezuwoo
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What the author says
A rare, sculk-touched totem that shields you from one hit - any hit - straight from your inventory. No offhand juggling, no sacrifice on death. It just takes the blow for you… and then needs a very long nap. Based on the wonderful concept art by Frencore.
Official listing
- Modrinth page
- modrinth.com/mod/frencores-totem-of-respite
- Owner
- kezuwoo
- Published
- 2026-07-19
- Updated on Modrinth
- 2026-09-03
- Facts verified
- 2026-10-15
