Firework Delay Fixed
by gsd
Firework Delay Fixed cuts the wait between using a Firework Rocket and seeing it take effect on high-ping connections.
What it does
Players with higher ping often notice a pause after using a Firework Rocket before it activates. The client-side mod reduces that delay so the rocket response feels faster and smoother. The change is limited to the firework input timing, so the rest of the game behaves as before.
The mod is lightweight and leaves out extra features, so it adds little overhead to a client. Installation needs only Fabric and the mod file. Because the environment is client-side only, servers do not need to install it, and a server that already runs without it stays unaffected. Files are published for Fabric, across 24 release versions 1.19 – 1.21.11, with 1.0.0 for 1.21.11 as the latest file. The code is released under the MIT License and is not open source.
Key features
Shorter rocket delay
Reduces the delay between using a Firework Rocket and the rocket taking effect, so boosts start sooner.
Better response on high ping
Targets the pause players with higher latency notice, making firework use feel more responsive.
Lightweight design
Focuses on the single delay fix and omits unrelated features, keeping the mod simple.
Works on the client alone
Only the player's game runs the change, so servers where latency causes firework delay do not need to install it.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Playing on distant servers
Players connecting from far away, where latency is high, can use the mod to reduce the lag before rockets respond.
Who it’s for: Players who use Firework Rockets on multiplayer servers with noticeable latency, and who want a small client-side change rather than a larger set of gameplay tweaks.
How it compares
Infinity Fireworks is server-side only, open source under the MIT License and published for 1.21.11 – 26.3, so players join it without installing anything. Firework Fixed is client-side only, released under the MIT License, not open source, and published for 1.19 – 1.21.5. Show me the delay is client-side only, CC0 1.0 Universal licensed, not open source, and published for 1.21.11 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Firework Delay Fixed | Fabric | 1.19 – 1.21.11 | Client-side only | 2026-07-10 |
| Infinity Fireworks | Fabric | 1.21.11 – 26.3 | Server-side only | 2026-09-21 |
| Firework Fixed | Fabric | 1.19 – 1.21.5 | Client-side only | 2026-09-07 |
| Show me the delay | Fabric | 1.21.11 | Client-side only | 2026-08-26 |
Questions
Does Firework Delay Fixed need to be installed on the server?
Which loader does Firework Delay Fixed support?
Is there a version gap for newer releases?
In the catalog
Firework Delay Fixed is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from gsd
Similar mods
What the author says
Firework Delay is a lightweight client-side mod that reduces the delay when using Firework Rockets caused by network latency. Players with higher ping often experience a noticeable delay before a Firework Rocket activates. This mod minimizes that delay, making Firework usage feel faster, smoother, and more responsive…
Official listing
- Modrinth page
- modrinth.com/mod/firework-delay-fixed
- Owner
- gsd
- Published
- 2026-06-29
- Updated on Modrinth
- 2026-07-10
- Facts verified
- 2026-10-15
