Finite Water Biomes
by 74HC14
Finite Water Biomes lets server owners exempt chosen biomes from the infinite water source block regeneration added by LobsterJohn's Finite Water mod.
What it does
Once LobsterJohn's Finite Water mod is in place, water sources stop regenerating across the world. This mod adds a biome blacklist that restores vanilla-style infinite water sources inside the biomes named in its config file, so players can pull water out of those spots as they would in an unmodified game. The blacklist can be edited through a data pack, which lets server owners add or remove biomes without touching the code.
The mod requires Finite Water. Only the server needs it, so players may join without installing it, and the server can run it without any client-side install. Files are published for Forge on Minecraft 1.20.1, with the 1.1+mod build for 1.20.1 as the latest file, and the code is open source under the MIT License. It is also available as a data pack for servers.
Key features
Biome blacklist
A list of biomes where water does not regenerate after the Finite Water rule is applied, editable through the config file.
Vanilla-style water sources
Inside blacklisted biomes, pulling water out of a source block leaves infinite water sources available, as in vanilla Minecraft.
Data pack editing
The biome list can be changed with a data pack, so server owners can adjust it without rebuilding the mod.
River and ocean coverage
River and ocean biomes are matched through Minecraft's river and ocean tags, so those biomes can be included or excluded together.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Survival servers with water limits
Server owners who want finite water in most of the world can keep the rule and open specific biomes for drinking and farming.
Who it’s for: Server owners who run Finite Water and want to choose which biomes keep infinite water sources. Players on a server that runs the mod need no installation.
How it compares
Infinite Waters Fix [Forge] is a Forge mod for 1.19.4, published under All rights reserved and not open source, and it is installed on client and server. Immersive Fluids is open source under the GNU Lesser General Public License v3.0 only, runs on Fabric and Forge for 1.18.2 – 1.21.1, and is installed on client and server. Toxic water is server-side only, a Forge mod for 1.20.1 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Finite Water Biomes | Forge | 1.20.1 | Server required, client optional | 2024-12-09 |
| Infinite Waters Fix [Forge] | Forge | 1.19.4 | Client and server | 2023-06-20 |
| Immersive Fluids | Fabric and Forge | 1.18.2 – 1.21.1 | Client and server | 2026-04-12 |
| Toxic water | Forge | 1.20.1 | Server-side only | 2025-03-31 |
Questions
Does Finite Water Biomes need Finite Water?
Do players need Finite Water Biomes installed?
Can the biome list be changed without editing the code?
In the catalog
Finite Water Biomes is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
This datapack is designed to give a biome blacklist to LobsterJohn's Finite Water mod, in order to allow infinite water to regenerate in water biomes. With LobsterJohn's Finite Water mod installed, infinite water source block regeneration is completely blocked in all biomes, and there is no easily accessible config…
Official listing
- Modrinth page
- modrinth.com/mod/finite-water-biomes
- Owner
- 74HC14
- Published
- 2024-12-05
- Updated on Modrinth
- 2024-12-09
- Facts verified
- 2026-10-15
