Epic RPG: Boss battle mode
by HER0XP
Epic RPG: Boss battle mode changes how boss fights end by letting each defeated participant restore part of the boss's health, for servers that want harsher encounters.
What it does
Players who damage a boss are recorded in a participant list. When a participant dies during the fight, the boss recovers a share of its maximum health. When the final participant still standing falls, the boss regains its full maximum health; any other participant's death returns only a tenth of it. Some bosses can also heal players who die near them.
The mod is configurable, with a Dark Souls style mode and rules for who counts as a participant. Players must stay within 64 blocks of the boss by default, and leaving that range removes them from the list. A player who rejoins must deal damage to the boss again before counting as a participant. Because the mod is installed on the server only, players join without installing anything, and it is published for Forge and NeoForge with files for 1.20.1 and 1.21.1. The code is under All rights reserved, so it is not open source.
Key features
Boss health recovery
Each participant death lets the boss regain a percentage of its maximum health during the same fight.
Participant list
Players who deal damage are tracked, and removal happens when they die or move beyond the distance limit.
Distance limit
Participants must remain within 64 blocks of the boss by default, which can be changed in the configuration.
Configurable difficulty modes
A Dark Souls style mode and separate settings for solo players, small groups and hardcore play are available.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and modpack builders who want boss fights to scale with the number of players, and players who prefer a challenge that changes as their group shrinks.
How it compares
Boss Ultimatum is server-side only, published for Fabric, Forge and NeoForge for 1.20.1 – 1.21.1, and is not open source under All rights reserved. Multiplayer Bosses needs both the client and the server, works on Forge and NeoForge for 1.20.1 – 1.21.1, and is open source under the GNU General Public License v3.0 only. Epic RPG: Boss battle mode runs on the server alone and supports Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Epic RPG: Boss battle mode | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-09-22 |
| Boss Ultimatum | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2025-05-04 |
| Multiplayer Bosses | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-03-15 |
Questions
Does Epic RPG: Boss battle mode need to be installed on the client?
Which loaders and versions are supported?
How far can a participant be from the boss?
In the catalog
Epic RPG: Boss battle mode is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from HER0XP
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What the author says
Since version 1.1.0, the mod must also be installed on the client. Boss battle mode introduces a new mechanic to boss encounters: bosses recover a percentage of their health whenever one or all players are eliminated during combat.
Official listing
- Modrinth page
- modrinth.com/mod/epic-rpg-boss-battle-mode
- Owner
- HER0XP
- Published
- 2025-10-04
- Updated on Modrinth
- 2026-09-22
- Facts verified
- 2026-10-15
