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Entity Numbering

by sch246

Entity Numbering is a Fabric server mod that appends cumulative numbers to unnamed living entities, so that mobs of the same kind can be told apart.

FabricServer-side onlyMIT LicenseOpen source1.21 – 1.21.1

What it does

Minecraft gives unnamed living entities no way to be told apart once they are spawned. The mod assigns each newly spawned entity a number taken from a counter kept for its entity type, so a zombie can appear as a numbered zombie rather than an anonymous one. Counts are saved with the world, and the counter file in the save data can be opened and edited for debugging or to set a current count for a given entity type.

The mod also covers death messages, which vanilla Minecraft turns off for many entities. Entity death messages can be broadcast to players, with a configurable range and a configurable separator between a name and its number. Special handling covers zombies that infect villagers and creeper explosions. A reset command clears the names of entities, and a tag can mark entities that already carry a name so the mod leaves them alone.

Installation requires Fabric API. Entity Numbering is server-side only, so players join without installing it, and the server alone runs the mod. Files are published for Fabric on 1.21 and 1.21.1, with 1.2.1 for 1.21.1 as the latest file. The code is open source under the MIT License, and the source code is public.

Key features

  1. Cumulative entity numbers

    Each newly spawned living entity receives the next number for its type, which keeps otherwise identical mobs distinguishable.

  2. Death message broadcasts

    Entity death messages can be broadcast to nearby players, with the broadcast range set in the config.

  3. Custom name separator

    The text placed between an entity name and its number can be changed in the config.

  4. Named entity tag

    A tag marks entities that already have a name, so the numbering does not override it.

  5. Reset name command

    A command clears the names given to entities, returning them to their base form.

Compatibility

Latest build for each game version and loader.

1.21.11.2.1
1.211.2.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Simple Broadcast is server-side only, released under the MIT License, and built for Fabric on 1.21.8 – 1.21.11, so it does not overlap with 1.21 and 1.21.1 builds. Death Coordinates is also server-side only, released under the CC-BY-1.0 license, and covers 1.21 – 1.21.1 on Fabric, reporting where a player died rather than numbering entities. Death Effects is client-side only and open source under the MIT License on 1.21.1 – 1.21.11, so it needs to be installed by players.

ModLoadersGame versionsEnvironmentUpdated
Entity NumberingFabric1.21 – 1.21.1Server-side only2024-08-22
Simple BroadcastFabric1.21.8 – 1.21.11Server-side only2026-01-31
Death CoordinatesFabric1.21 – 1.21.1Server-side only2024-09-20
Death EffectsFabric1.21.1 – 1.21.11Client-side only2026-03-04

Questions

Does Entity Numbering require Fabric API?

Yes. Fabric API is a required dependency and must be installed next to the mod on a Fabric server.

Do players need to install Entity Numbering?

No. Only the server needs it, and players join without installing anything.

Can the numbering be changed after entities already exist?

The mod numbers newly spawned entities. Pre-existing unnamed entities are affected only if they are respawned, and the counter file can be edited to change the next number for a type.

In the catalog

Entity Numbering is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Entity Numbering Mod is a Fabric mod that adds cumulative numbering to entities in Minecraft by species and provides death message broadcasting functionality. For debugging purposes, you can open /saves/ /data/entity_counter.json to modify the current number count for each type of entity
sch246, on the Modrinth page

Official listing

Owner
sch246
Published
2024-08-19
Updated on Modrinth
2024-08-22
Facts verified
2026-10-15

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