ModsFinder

Entity Stack Rendering

by mobiusmeansbusiness

Entity Stack Rendering is a Fabric client mod that changes how many entities gathered in one spot are drawn, aimed at frame rate in crowded areas.

FabricClient required, server optionalAll rights reserved1.21.11 – 26.3

What it does

When a large number of entities share the same location, the mod reduces the cost of drawing them, which helps the frame rate in places such as farms, mob grinders and busy spawn areas. Only the client needs it, and a server can run without it. Mod Menu and YetAnotherConfigLib are optional and add a settings screen. Builds exist for Fabric only, covering 1.21.11 – 26.3 with 1.2 for 26.3 as the latest file, under All rights reserved.

Key features

  1. Stacked entity rendering

    Entities that occupy the same place are rendered as a group instead of one by one, cutting the work per frame.

  2. Frame rate in crowds

    The optimization targets scenes with many entities in one place, where frame rate is most likely to drop.

  3. Optional settings screen

    With Mod Menu and YetAnotherConfigLib installed, the options can be adjusted from a configuration screen.

Compatibility

Latest build for each game version and loader.

26.31.2
26.21.2
26.1.226.1.2
1.21.111.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 2

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional
YetAnotherConfigLib (YACL)A builder-based configuration library for Minecraft!
Optional

How it compares

Full comparison

FPSFlow is client-side only and open source under the GNU Affero General Public License v3.0 only, with files for 1.21.11 – 26.2. Particle Culling is client-side only and open source under the MIT License, covering 1.21 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
Entity Stack RenderingFabric1.21.11 – 26.3Client required, server optional2026-09-15
FPSFlowFabric1.21.11 – 26.2Client-side only2026-07-29
Particle CullingFabric1.21 – 26.3Client-side only2026-10-13

Questions

Does Entity Stack Rendering need to be on the server?

No. The mod is client required and server optional, so a server can run without it while each player installs it.

In the catalog

Entity Stack Rendering is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Entity Stack Rendering massively boosts FPS by detecting groups of entities occupying the same position and rendering only one of them, displaying a count label (×N) above the stack instead. Supports minecarts, boats, armor stands, and all mobs. All entities remain fully functional; interactions, collision, and AI…
mobiusmeansbusiness, on the Modrinth page

Official listing

Owner
mobiusmeansbusiness
Published
2026-03-20
Updated on Modrinth
2026-09-15
Facts verified
2026-10-15

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