Electro's PowerCraft
Electro's PowerCraft adds elemental weapons, new monsters, foods, music discs and villager professions to Forge and NeoForge worlds, and it needs Geckolib.
What it does
Players gain a set of magic-themed content: fascinating powers to use in combat, elemental weapons and tools, additional medical supplies, and new foods. New monsters appear in the world, and music disks can be collected and played. Villagers gain new professions to trade with, so emerald-based trading expands beyond the vanilla roster.
The mod also adds a survival layer. Realistic features change how the player copes with the world, and a thirst bar sits alongside health and hunger. A game rule can disable the thirst effects, and when that rule is set the effects are removed from the player instantly. Geckolib is required, and Just Enough Items (JEI) is optional for browsing the new items and recipes.
Electro's PowerCraft is client and server, so the server and every player need it. It is published for Forge and NeoForge across 4 release versions, and the code is not open source; it is released under All rights reserved. Two catalog mods, Electro's Command Block Tools - CWM Addon and Sickened PowerCraft Mobs, require it.
Key features
Elemental weapons and tools
Weapons and tools built around elemental powers, usable in combat and exploration.
New monsters and powers
Hostile entities with their own behavior, and player powers used to fight them.
Survival additions
Medical supplies, new foods and a thirst bar add survival pressure beyond health and hunger.
Music disks
Collectible music discs that can be played, adding new sound to the world.
Villager professions
New professions give villagers extra trades, so players can find goods not offered before.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Required by 2 mods
Use cases
Who it’s for: Players who want magic, combat and survival content on a Forge or NeoForge world, and server owners running a modded survival or adventure setup for several players.
How it compares
The Elementals - RPG is open source under the Apache License 2.0, and it supports Fabric, Forge and NeoForge for 1.20.1 – 26.2. Elemental Tools supports Fabric, Forge and NeoForge for 1.20.1 – 1.21.4 and is not open source. A Lightning Weapon is NeoForge only, for 1.21.4 – 1.21.8, and is not open source. Electro's PowerCraft is Forge and NeoForge only, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Electro's PowerCraft | Forge and NeoForge | 1.19.2 – 1.20.4 | Client and server | 2026-07-25 |
| The Elementals - RPG | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-09-02 |
| Elemental Tools | Fabric, Forge and NeoForge | 1.20.1 – 1.21.4 | Client and server | 2025-04-03 |
| A Lightning Weapon | NeoForge | 1.21.4 – 1.21.8 | Client and server | 2026-07-21 |
Questions
Does Electro's PowerCraft need Geckolib?
Must the server have Electro's PowerCraft installed?
Does Electro's PowerCraft work on Fabric?
Does the mod integrate with JEI?
In the catalog
Electro's PowerCraft is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 13,907 mods support Minecraft 1.20.4.
More from ElectroGaming10
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What the author says
Electro's PowerCraft is a great Mod for Elemental, Partial Realistic, and Enhanced Survival Gameplay! Enjoy Various Powers to fight off powerful entities, play new music, and trade with new villager professions! These effects modify the Thirst Bar, and if that game rule is disabled, all of those effects on the Player…
Official listing
- Modrinth page
- modrinth.com/mod/electros-powercraft
- Owner
- ElectroGaming10
- Published
- 2024-07-12
- Updated on Modrinth
- 2026-07-25
- Facts verified
- 2026-10-15
