Dynamic Hunger
Dynamic Hunger changes how the food bar works, tying the maximum hunger capacity to the player's experience level.
What it does
Players begin with one full food icon, which is 2.0 hunger units, and the bar is empty at the start. The capacity can grow with experience, up to a fixed ceiling of 10 icons. Five experience levels grant an extra 2 hunger units, and collecting lost experience restores hunger capacity. Dying drops 100% of experience, so the capacity can fall back after a death.
Health regenerates hunger while the hunger level is above zero, which means a player who is healing still spends food. The mod is client and server, so the server and every player need it. Dynamic Hunger requires Fabric and runs only on that loader.
Builds for the older line are no longer maintained, and newer builds cover 26.1 and above. The current latest file is 1.6 for 26.3, published 2026-07-31, and builds exist for 1.20.5 – 26.3 across 19 release versions. The license is All rights reserved, so the code is not open source.
Key features
Experience-based hunger capacity
The maximum hunger capacity grows with the player's experience level, up to a cap of 10 icons.
Health regenerates hunger
Natural health regeneration spends hunger, so healing is paid for through the food bar.
Experience loss on death
A death drops all experience, which lowers hunger capacity until the lost experience is collected again.
Configurable settings
Most of the mechanics can be adjusted through the mod's config file.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival playthroughs
Players who want food to matter more across a long survival world can use the experience link to pace their hunger.
Server rules
Server owners who want a harder hunger system can enable it for all players on their server.
Who it’s for: Players who want a tighter food system in survival, and server owners who want hunger tied to progression. Because the mod runs on both sides, the server and every player need it.
How it compares
Shared Health by Gamepire is server-side only, is not open source, and is published for 1.21. Granular Hunger is client and server, is open source under CC0 1.0 Universal, and covers 1.21.1 – 26.2. XP Health is server-side only, open source under the MIT License, and is published for 1.21.1 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Dynamic Hunger | Fabric | 1.20.5 – 26.3 | Client and server | 2026-07-31 |
| Shared Health by Gamepire | Fabric | 1.21 | Server-side only | 2026-01-03 |
| Granular Hunger | Fabric | 1.21.1 – 26.2 | Client and server | 2026-09-09 |
| XP Health | Fabric | 1.21.1 | Server-side only | 2026-02-08 |
Questions
Does Dynamic Hunger need Fabric API?
Does the server need Dynamic Hunger?
Which version should be used for newer worlds?
In the catalog
Dynamic Hunger is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Bogumba mods: Created with AI
Similar mods
What the author says
This mod makes your maximum hunger depend on your experience level. It is highly customizable via config. ### Default Mechanics: - You begin with 1 full food icon (2.0 hunger units) when your hunger bar is empty. - Every 5 levels of experience grant +2 extra hunger units. - 100% of experience drops on death…
Official listing
- Modrinth page
- modrinth.com/mod/dynamic-hunger
- Owner
- Bogumba mods: Created with AI
- Published
- 2026-03-07
- Updated on Modrinth
- 2026-07-31
- Facts verified
- 2026-10-15
