DodgeBulletTime
DodgeBulletTime adds a bullet time effect that triggers when a player pulls off a dodge in ParCool.
What it does
DodgeBulletTime attaches a slowed-motion effect to ParCool's Dodge skill. When a dodge succeeds, the player gets a window of bullet time along with extra invulnerability frames. The mod requires ParCool! and TimeScaleLib, and it runs on the server alone, so players join without installing it. Builds are published for NeoForge only, covering 1.21.1 and 1.21.11, under the MIT License, and the code is open source.
Key features
Bullet time on dodge
A slowed-motion window starts whenever the player dodges an attack with ParCool's Dodge skill.
Extra invulnerability frames
A successful dodge grants additional invulnerability frames on top of the bullet time.
Config file options
Both the bullet time duration and the invulnerability effect can be adjusted in the config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does DodgeBulletTime need ParCool!?
Do players need to install DodgeBulletTime?
In the catalog
DodgeBulletTime is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
More from ImmortalDamned
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What the author says
This mod adds bullet time to ParCool's Dodge skill. When you successfully dodge an attack, you will gain a period of bullet time and receive additional invulnerability frames.
Official listing
- Modrinth page
- modrinth.com/mod/dodgebullettime
- Owner
- ImmortalDamned
- Published
- 2026-06-26
- Updated on Modrinth
- 2026-07-06
- Facts verified
- 2026-10-15
