Endurance
by Black-Cat
Endurance adds a bleeding system to Fabric survival play, in which the Deep Wound status effect drains health over time and can end in instant death after repeated hits.
What it does
Taking damage raises the speed at which a Deep Wound bleeds. Sprinting, eating and drinking slow the bleeding, while damaging mobs or taking damage pauses it. Health restoration is converted into mending progress, and that conversion rate rises while sneaking. Standing still and sneaking gradually builds up MP, and MP drains within five seconds once it stops growing. Reaching 20 MP removes the Deep Wound and turns the remaining bleeding points into absorption. The Undying enchantment and several potions are added alongside the effect, and a command switches the system on or off.
Endurance requires DuskyWisp's Library, which has to sit in the mods folder next to it on both sides. Its status effects and code are documented on the project wiki. The mod is released under All rights reserved and is not open source, so its code is not public to modify. Files are published for Fabric only, for the 1.21.7 – 1.21.10 range, with 2.0.0+1.21.9 for 1.21.10 as the latest file.
Key features
Deep Wound effect
A status effect that bleeds the player over time, with its severity following the amplifier of the source.
Bleeding modifiers
Sprinting, eating, drinking and damaging mobs change how quickly the bleeding slows, pauses or speeds up.
Mending conversion
Health restored while bleeding feeds a mending progress bar, and sneaking increases how much of it converts.
Enchantments and potions
The Undying enchantment and a few potions add the wound mechanics, with simplified descriptions for each status effect.
Command toggle
A command turns the bleeding system on or off, so server owners can disable it without removing the mod.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 1 mod
How it compares
Random Kill Effects is a server-side only Fabric mod under the MIT License, with files for 1.21.8 – 26.1.2, so players need nothing installed. Fixed Mending is a client and server Fabric mod under Creative Commons Attribution Share Alike 4.0, not open source, with files for 1.21.1 – 1.21.5, and it covers mending rather than wounds. reblindness is client-side only and open source under CC0 1.0 Universal, but it is published for 1.20.1 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Endurance | Fabric | 1.21.7 – 1.21.10 | Client and server | 2025-12-13 |
| Random Kill Effects | Fabric | 1.21.8 – 26.1.2 | Server-side only | 2026-09-20 |
| Fixed Mending | Fabric | 1.21.1 – 1.21.5 | Client and server | 2025-04-28 |
| reblindness | Fabric | 1.20.1 | Client-side only | 2025-08-16 |
Questions
Does Endurance need DuskyWisp's Library?
Does the server need Endurance too?
Can the bleeding system be turned off?
Which game versions does Endurance support?
In the catalog
Endurance is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,569 mods support Minecraft 1.21.10.
More from Black-Cat
Similar mods
What the author says
Some enchantments and potions about these 2 status effects are also added. This comes with a 32x resource pack for the textures in this mod. You can use it if you are using any 32x resource packs. Click here to download.
Official listing
- Modrinth page
- modrinth.com/mod/deep-wound
- Owner
- Black-Cat
- Published
- 2025-10-30
- Updated on Modrinth
- 2025-12-13
- Facts verified
- 2026-10-15
