ModsFinder

DeatButThreeReload

by LirxOwO

DeatButThreeReload limits how many times a player can be killed by certain bosses before the boss stops healing to full health after each defeat.

NeoForgeServer-side onlyGNU General Public License v3.0 or laterOpen source1.21

What it does

Some bosses fully heal after killing a player, which lets players grind them by dying and returning again and again without any cost. This mod targets that tactic: a boss listed in the configuration file resets to full health only up to a set number of player deaths, so repeated attempts stop being free. Entities that are not listed keep their normal behavior.

The death limit and the list of affected entities are set in the configuration file, where each entity is named by its registered name together with its maximum death count. Server administrators can tune the mod to their preferences, so the challenge can match the pace and difficulty of a given world.

The mod runs on NeoForge for 1.21 and only needs to be installed on the server, so players join without installing anything. Its version 1.0 was published on 2024-10-24. The code is open source under the GNU General Public License v3.0 or later.

Key features

  1. Death limit per entity

    Each listed entity can be given a maximum number of player deaths before its full-health reset stops applying.

  2. Configurable entity list

    Entities are chosen by registered name in the configuration file, so only the bosses a server owner picks are affected.

  3. Strategic boss fights

    Players have to plan attacks more carefully, since a boss cannot be worn down through repeated respawn and attack cycles.

  4. Fine-tuning for servers

    Administrators adjust the limits to suit their own preferences and balance the challenge of each boss.

Compatibility

Latest build for each game version and loader.

1.211.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hardening boss fights on a server

A server owner lists key bosses in the configuration file so players must defeat them in fewer attempts.

Who it’s for: Server owners who want bosses to stay dangerous between player deaths, and players who prefer planned attacks over repeated grinding. The mod is server-side only, so clients need nothing.

How it compares

Full comparison

Restful is a NeoForge mod for 1.21.1 that runs on client and server, and it is open source under the GNU Lesser General Public License v3.0 only. Spawn-Delay is also NeoForge for 1.21.1, with client and server support, under the GNU General Public License v3.0 only. Brutal Respawn is server-side only, like this mod, but it covers NeoForge 1.21 – 1.21.11 and is released under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
DeatButThreeReloadNeoForge1.21Server-side only2024-10-24
RestfulNeoForge1.21.1Client and server2026-05-08
Spawn-DelayNeoForge1.21.1Client and server2026-09-17
Brutal RespawnNeoForge1.21 – 1.21.11Server-side only2026-01-30

Questions

Does DeatButThreeReload need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which entities does the death limit apply to?

Only the entities listed in the configuration file by their registered name, each with its own maximum death count. Other entities keep their normal behavior.

Which game versions does the mod support?

Files are published for NeoForge 1.21 only, with version 1.0 released on 2024-10-24.

In the catalog

DeatButThreeReload is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 15,770 mods support Minecraft 1.21.

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What the author says

This mod is designed to address an unhealthy gameplay tactic where players continuously grind bosses by respawning and attacking them without any consequences. With this mod, players will face a new challenge as entities have the ability to be healed to full health after killing the player three times.
LirxOwO, on the Modrinth page

Official listing

Owner
LirxOwO
Published
2024-10-24
Updated on Modrinth
2024-10-24
Facts verified
2026-10-15

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