Spawn-Delay
by YanS27
Spawn-Delay is a NeoForge game mechanics mod that makes a dying player wait through a countdown before respawning, with the player held in spectator mode in the meantime.
What it does
After a player dies and clicks Respawn, the mod places them at the spawn point with a delay timer running first. During the countdown the player is switched to Spectator mode and frozen in place, so they cannot pass through blocks while looking around the map. A timer above the hotbar shows the seconds left, and when it reaches zero the game mode returns to Survival automatically. The default delay is 30 seconds.
Server owners change the delay and the game mode applied after it in a configuration file, which is generated the first time the server starts. The mod lists four game modes for that setting: Survival, Creative, Adventure and Spectator. The on-screen timer is available in several languages. Spawn-Delay is open source under the GNU General Public License v3.0 only, and it is published for NeoForge 1.21.1 alone, with the latest file dated 2026-09-17.
Key features
Respawn countdown
A configurable timer runs after death before the player is restored to the game, measured in seconds.
Spectator freeze
During the countdown the player moves in Spectator mode and cannot pass through blocks while exploring.
Timer above the hotbar
The remaining time appears on screen above the hotbar, so the player knows when the respawn finishes.
Game mode after delay
The mode set after the countdown can be chosen from Survival, Creative, Adventure or Spectator.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore-style pacing
A server can make each death cost time, so players wait before returning to play after a loss.
Modpack tuning
Pack makers can adjust the delay and the final game mode in the generated configuration file.
Who it’s for: Server owners who want a fixed pause after death, and players who run NeoForge 1.21.1 with a client that shows the timer.
How it compares
Restful is a NeoForge mod for 1.21.1 that is also client and server and open source, but it is released under the GNU Lesser General Public License v3.0 only. Hardcore Respawn runs on Fabric, Forge and NeoForge across 1.19.2 – 1.21.1, with client and server environment and the MIT License, and it is not open source. Spawn-Delay covers NeoForge 1.21.1 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Spawn-Delay | NeoForge | 1.21.1 | Client and server | 2026-09-17 |
| Restful | NeoForge | 1.21.1 | Client and server | 2026-05-08 |
| Hardcore Respawn | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2025-12-17 |
Questions
Does Spawn-Delay need to be installed on both sides?
Can the delay be changed without a new file?
Which loaders does Spawn-Delay support?
In the catalog
Spawn-Delay is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from YanS27
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What the author says
Spawn Delay is a Minecraft mod (server and client-side) that adds a customizable delay (timer) before a player can fully respawn after dying. When a player dies and clicks the "Respawn" button: 1. The player is teleported to their spawn point. 2. Their game mode is switched to Spectator. 3. The player is "frozen" at…
Official listing
- Modrinth page
- modrinth.com/mod/spawn-delay
- Owner
- YanS27
- Published
- 2026-07-17
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
