ModsFinder

Deadeye Mod [OUTDATED]

by Namefix

Deadeye Mod brings a slow-motion targeting mechanic inspired by the Red Dead Redemption series to Minecraft, with a Deadeye meter that players fill and spend on faster aiming.

FabricClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

Deadeye Mod adds a Deadeye core meter that powers a targeting state modeled on Dead Eye from Red Dead Redemption. While the state is active, the sound and visual effects follow the original closely. Bows can be drawn faster while the meter is in use, and a quickdraw key pulls the first weapon from the hotbar and fires it instantly. Tonics, provisions and cigarettes restore or fortify the meter, and chewing tobacco can drain the core slightly when used.

The mod supports gun mods, including Vic's Point Blank, Timeless and Classics Zero, TACZ and Simple Animated Guns, so guns from those addons work with the targeting state. Wild tobacco crops can be farmed like other crops, and several items are crafted by smelting tobacco, water bottles and paper. The config file offers many options, and item and block textures use placeholders where custom art is missing.

Installation needs Fabric API, G4mespeed and oωo (owo-lib). The 1.20.1 build requires G4mespeed. Deadeye Mod runs on client and server, so the server and every player need it. Files are published for Fabric only, for 1.20.1 and 1.21.1, and the code is open source under the GNU General Public License v3.0 only. The mod is marked outdated.

Key features

  1. Deadeye targeting state

    Activating the core meter slows the game and lets the player target enemies in quick succession, with effects that mirror the Red Dead Redemption feature.

  2. Quickdraw key

    A dedicated button draws the first weapon in the hotbar and lets the Deadeye state fire it instantly.

  3. Tobacco and tonic recipes

    Wild tobacco can be farmed, and crafted items such as Snake Oil Tonic, cigarettes and chewing tobacco refill or fortify the Deadeye meter by different amounts.

  4. Gun mod support

    Weapons from Vic's Point Blank, TACZ, Simple Animated Guns and Red Dead Weaponry addons work with the targeting state.

  5. Bow drawing

    While the Deadeye state is active, bows can be pulled back faster.

  6. Configurable settings

    A large config file lets server owners and players adjust how the mechanic behaves.

Compatibility

Latest build for each game version and loader.

1.21.10.5.5+1.21.1
1.20.10.5.7+1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

G4mespeedUtility mod for improving the reliability and experience of changing tick rate, as well as many quality of life features. This is also the core mod required for G4mespeed extensions.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
oωo (owo-lib)A general utility, GUI and config library for modding on Fabric and Quilt
Required

Questions

Does Deadeye Mod need Fabric API?

Yes. Fabric API is required, along with G4mespeed and oωo (owo-lib). All three must be installed next to Deadeye Mod.

Does the 1.20.1 build need G4mespeed?

Yes. The 1.20.1 backport requires G4mespeed, which is also listed as a required dependency for the mod.

Must the server install Deadeye Mod?

Yes. A server running it needs every connecting player to have it too.

In the catalog

Deadeye Mod [OUTDATED] is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Adds Dead Eye from Red Dead Redemption to Minecraft with gun mod support * Weapon in the video is from Red Dead Weaponry, a Vic's Point Blank addon.
Namefix, on the Modrinth page

Official listing

Owner
Namefix
Published
2024-10-10
Updated on Modrinth
2025-10-13
Facts verified
2026-10-15

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