Dungeons, Creatures and Classes (DnD): REMADE
by Luderspieler
Dungeons, Creatures and Classes (DnD): REMADE adds D&D-inspired progression to Minecraft, centered on classes, advanced enemies and a worldbuilding system.
What it does
The mod organizes its progression around playable classes. The current version includes three: the Barbarian, a melee fighter whose attacks deal heavy damage and who gains rage-driven effects; the Druid, who draws on nature magic, changes form and offers healing; and the Assassin, who moves unseen, strikes with critical bursts and uses invisibility and backstab to bring targets down fast. Early draconic enemy types are also present, and more are planned as the arsenal grows.
A large part of the mod is its worldbuilding system. Players can make NPCs in-game, then set their roles, dialogue and behaviour. Structure-placing tools fill a world with towns, dungeons and functional quest areas without manual building. The mod requires Geckolib, runs on NeoForge for 1.21.1, and is released under All rights reserved, so it is not open source. Client and server both need it, so every player and the server must install the same build.
Key features
Three playable classes
The Barbarian, Druid and Assassin each have a distinct combat style, with abilities tied to their role.
Draconic enemies
Early dragon-type enemies add advanced foes to the world alongside the class progression.
In-game NPC creation
Players build and customize NPCs in the game, giving each one a role, dialogue and behaviour.
Structure placement tools
Tools place towns, dungeons and quest areas so a world can be populated without manual construction.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want a class-based layer on top of vanilla survival, and map makers who want quest content placed with in-game tools.
How it compares
Evomut is a NeoForge mod for 1.21.1 that runs on client and server and is released under All rights reserved, so it is not open source. Relic Artifacts shares that version and environment, and is also under All rights reserved. Both focus on different systems than this mod's class progression and worldbuilding tools.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Dungeons, Creatures and Classes (DnD): REMADE | NeoForge | 1.21.1 | Client and server | 2025-12-06 |
| Evomut | NeoForge | 1.21.1 | Client and server | 2024-11-08 |
| Relic Artifacts | NeoForge | 1.21.1 | Client and server | 2026-08-08 |
Questions
Does Dungeons, Creatures and Classes (DnD): REMADE need Geckolib?
Do server players need the mod installed?
How many classes are available in the current version?
In the catalog
Dungeons, Creatures and Classes (DnD): REMADE is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Luderspieler
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What the author says
“Dungeons, Creatures and Classes (DnD): Remade” expands Minecraft with a focused progression system built around classes, advanced enemies, and flexible worldbuilding tools. The current version includes three fully playable classes, early draconic enemy types, and a growing arsenal of weapons. The Barbarian is built…
Official listing
- Modrinth page
- modrinth.com/mod/dcc-remade
- Owner
- Luderspieler
- Published
- 2025-12-04
- Updated on Modrinth
- 2025-12-06
- Facts verified
- 2026-10-15
