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Dungeons, Creatures and Classes (DnD): REMADE

by Luderspieler

Dungeons, Creatures and Classes (DnD): REMADE adds D&D-inspired progression to Minecraft, centered on classes, advanced enemies and a worldbuilding system.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

The mod organizes its progression around playable classes. The current version includes three: the Barbarian, a melee fighter whose attacks deal heavy damage and who gains rage-driven effects; the Druid, who draws on nature magic, changes form and offers healing; and the Assassin, who moves unseen, strikes with critical bursts and uses invisibility and backstab to bring targets down fast. Early draconic enemy types are also present, and more are planned as the arsenal grows.

A large part of the mod is its worldbuilding system. Players can make NPCs in-game, then set their roles, dialogue and behaviour. Structure-placing tools fill a world with towns, dungeons and functional quest areas without manual building. The mod requires Geckolib, runs on NeoForge for 1.21.1, and is released under All rights reserved, so it is not open source. Client and server both need it, so every player and the server must install the same build.

Key features

  1. Three playable classes

    The Barbarian, Druid and Assassin each have a distinct combat style, with abilities tied to their role.

  2. Draconic enemies

    Early dragon-type enemies add advanced foes to the world alongside the class progression.

  3. In-game NPC creation

    Players build and customize NPCs in the game, giving each one a role, dialogue and behaviour.

  4. Structure placement tools

    Tools place towns, dungeons and quest areas so a world can be populated without manual construction.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

Use cases

Who it’s for: Players who want a class-based layer on top of vanilla survival, and map makers who want quest content placed with in-game tools.

How it compares

Full comparison

Evomut is a NeoForge mod for 1.21.1 that runs on client and server and is released under All rights reserved, so it is not open source. Relic Artifacts shares that version and environment, and is also under All rights reserved. Both focus on different systems than this mod's class progression and worldbuilding tools.

ModLoadersGame versionsEnvironmentUpdated
Dungeons, Creatures and Classes (DnD): REMADENeoForge1.21.1Client and server2025-12-06
EvomutNeoForge1.21.1Client and server2024-11-08
Relic ArtifactsNeoForge1.21.1Client and server2026-08-08

Questions

Does Dungeons, Creatures and Classes (DnD): REMADE need Geckolib?

Yes. Geckolib is a required dependency and must be installed alongside the mod on NeoForge for 1.21.1.

Do server players need the mod installed?

Yes. Installation covers the server and each player's game.

How many classes are available in the current version?

The current version includes three playable classes: the Barbarian, the Druid and the Assassin.

In the catalog

Dungeons, Creatures and Classes (DnD): REMADE is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

“Dungeons, Creatures and Classes (DnD): Remade” expands Minecraft with a focused progression system built around classes, advanced enemies, and flexible worldbuilding tools. The current version includes three fully playable classes, early draconic enemy types, and a growing arsenal of weapons. The Barbarian is built…
Luderspieler, on the Modrinth page

Official listing

Owner
Luderspieler
Published
2025-12-04
Updated on Modrinth
2025-12-06
Facts verified
2026-10-15

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