Create Mechanical Extruder
by oierbravo
Create Mechanical Extruder adds a kinetic block that produces blocks or items from the blocks and fluids placed around it, and it needs Create to run.
What it does
The extruder is a kinetic block from the Create mod. Adjacent blocks and fluids serve as inputs, and a matching recipe turns them into a new block or item. A filter lets the player choose which output is produced when more than one recipe matches the same inputs. Output can be pulled out by hand with a shift and right click on the block while holding nothing, or by automation such as a hopper or a belt-driven system.
Create Mechanical Extruder requires Create and Mechanicals Lib. Just Enough Items (JEI) and KubeJS are optional. The mod is published for Forge and NeoForge, with files covering 1.18.2 – 1.21.1 across four release versions, and the code is under the GNU Lesser General Public License v3.0 only, so the source code is open source. It is meant for modpacks and ships with only a small set of basic recipes.
Key features
Kinetic extruder block
The block runs from Create rotational power and turns adjacent inputs into a new block or item.
Output filter
When several recipes match the same inputs, a filter selects which output the extruder produces.
Manual extraction
Shift and right click with an empty hand pulls stored content out of the extruder.
Automated extraction
Content can also be removed through automation, so the output feeds into other machines.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Required by 2 mods
Use cases
Modpack progression
Modpack authors can add extruder recipes that turn common materials into rarer blocks as players advance.
Who it’s for: Modpack authors and players who already run Create and want a machine that builds blocks from adjacent materials.
How it compares
Create: Mob Spawners is open source under the GNU General Public License v3.0 or later, with files for 1.20.1 – 1.21.1, and it is also client and server. Create: Mechanical Botany is open source under the MIT License, covering 1.20 – 1.21.1 with the same client and server environment. Mechanical Healing Machine is NeoForge only, for 1.21.1, and it is not open source under All rights reserved. Fluid Interactions is an MIT-licensed open source Forge and NeoForge build for 1.20.1, and Create: Smart Arm is a Forge build for 1.20.1 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create Mechanical Extruder | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-07-12 |
| Create: Mob Spawners | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-15 |
| Create: Mechanical Botany | Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-05-17 |
| Mechanical Healing Machine | NeoForge | 1.21.1 | Client and server | 2026-01-15 |
| Fluid Interactions | Forge and NeoForge | 1.20.1 | Client and server | 2024-04-12 |
| Create: Smart Arm | Forge | 1.20.1 | Client and server | 2026-08-10 |
Questions
Does Create Mechanical Extruder need Create to run?
Does the extruder have to be installed on the server?
Which loader should the extruder use?
Can the extruder work with JEI?
In the catalog
Create Mechanical Extruder is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from oierbravo
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What the author says
A mechanical extruder block. Can be used to generate any block or item from adjacent blocks/fluids. This mod it's meant to be used in modpacks. Only contains very basic recipes. Heavily inspired on Thermal Expansions Igneous Extruder.
Official listing
- Modrinth page
- modrinth.com/mod/create-mechanical-extruder
- Owner
- oierbravo
- Published
- 2022-10-04
- Updated on Modrinth
- 2026-07-12
- Facts verified
- 2026-10-15
