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Create: Fantastic Weapons

by Forsteri123

Create: Fantastic Weapons gives players a set of special weapons, tools and armor pieces that extend the Create mod's gameplay, and it needs Create to run.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

The mod implements special weapons with more than 24 special attacks, including Metal Bats that can toss projectiles in four different versions. Items such as Boxing Gloves grant the boxing ability, Propeller Leggings reduce fall damage through jumping propellers, and the Big Syringe applies potion effects to entities. A Super Fishing Rod and a Street Lamp that requires an attached light source round out the set.

The mod is published for Forge and NeoForge, with builds covering 1.20.1 and 1.21.1, and Create is a required dependency. Since the environment is client and server, the server and every player need the mod. The code is under All rights reserved, so the mod is not open source.

Key features

  1. Special attacks

    Weapons carry more than 24 special attacks across 13 options, each with its own behavior.

  2. Metal Bats

    Metal Bats come in four variants that launch projectiles at range.

  3. Boxing Gloves

    Two gloves variants give the holder boxing abilities in combat.

  4. Big Syringe

    The syringe can give potion effects to entities it hits.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.1-1.21.1
1.20.11.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CreateAesthetic Technology that empowers the Player
Required

How it compares

Full comparison

L2 Weaponry is open source under the GNU Lesser General Public License v2.1 only, runs on client and server, and covers 1.20 – 1.21.1. More Metals is under the MIT License, is not open source, and is published for 1.20.1 – 1.20.4. Ability Weapon is client-side only and open source under the GNU General Public License v3.0 only, with a single file for 1.20.1.

ModLoadersGame versionsEnvironmentUpdated
Create: Fantastic WeaponsForge and NeoForge1.20.1 – 1.21.1Client and server2025-05-31
L2 WeaponryForge and NeoForge1.20 – 1.21.1Client and server2026-08-05
More MetalsForge and NeoForge1.20.1 – 1.20.4Client and server2024-04-20
Ability WeaponForge1.20.1Client-side only2024-07-07

Questions

Does Create: Fantastic Weapons need Create?

Yes. Create is a required dependency, so it must be installed alongside the mod on Forge or NeoForge.

Do players and servers both need the mod?

Yes. Installation covers the server and each player's game.

Which game versions have files?

Files exist for 1.20.1 on Forge and 1.21.1 on NeoForge, the two release versions listed for the mod.

In the catalog

Create: Fantastic Weapons is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Create: Fantastic Weapons implements special weapons.
Forsteri123, on the Modrinth page

Official listing

Owner
Forsteri123
Published
2025-02-11
Updated on Modrinth
2025-05-31
Facts verified
2026-10-15

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