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Controlled Leaf Decay

by alchemyyy

Controlled Leaf Decay gives server owners control over how leaves decay, and it can be changed while the server runs.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

The mod changes leaf decay, the process that removes leaves left without a nearby log. A typical use is to speed up decay so that leaves clear faster after trees are cut. The config reloads live through a command, so changes take effect without a restart. Only the server needs it; players join without installing anything. It is published for NeoForge 1.21.1 and released under the MIT License as open source.

Key features

  1. Adjustable leaf decay

    Decay behavior is controlled through the server config, letting owners speed leaves up or otherwise change their removal.

  2. Live config reloading

    A command reloads the config while the server is running, so edits apply without a restart.

  3. Planned decay functions

    The author plans to add alternative decay probability distributions, and possibly expression-based rules, in later versions.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

In the catalog

Controlled Leaf Decay is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

The config is simple. config/controlledleafdecay.json lets you specify minimum and maximum times in ticks that it takes for leaves to decay. In the future I'm planning to add different decay probability functions / distributions, and maybe even an expression parser.
alchemyyy, on the Modrinth page

Official listing

Owner
alchemyyy
Published
2026-06-03
Updated on Modrinth
2026-06-03
Facts verified
2026-10-15

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