Cobblemon: Limited Legends
by Slaxlax
Cobblemon: Limited Legends brings back rarity by letting server owners set hard caps on how many legendary and mythical Pokémon each player can capture.
What it does
The mod limits how often legendary and mythical Pokémon can be caught in Cobblemon. Caps apply per species across the server, per player, or per player for each species, and each limit can be turned on or off in the config. Once a configurable capture limit is reached, further attempts at that Pokémon fail. Catch rate penalties make higher level Pokémon harder to catch, and a fight-before-capture option stops players from catching certain Pokémon until one battle has weakened them. Optional spawn blocking can stop unique Pokémon from spawning altogether, and optional spawn messages announce them to players when they appear.
The mod requires Cobblemon and Fabric Language Kotlin. It is server-side only, so players join without installing it. Files are published for Fabric and NeoForge, targeting 1.21.1 only, with version 1.9.0 as the latest file dated 2026-02-01. The mod is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and is not open source.
Key features
Per species capture caps
A global limit sets how many of a given legendary or mythical species can be caught before further attempts fail.
Per player limits
Each player can be capped on the total number of limited Pokémon caught, and on copies of each species.
Fight before capturing
Certain Pokémon cannot be caught until the player has weakened them in a battle first.
Catch rate penalties
Higher level Pokémon become harder to catch, and the penalty is adjustable in the config.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Rare encounters on a server
Owners running a long-term world can keep legendary catches scarce, so each capture stays notable.
Spawn announcements only
Servers can enable spawn messages without blocking spawns, so players learn when a unique Pokémon appears.
Who it’s for: Server owners who want legendary and mythical Pokémon to stay scarce, and players who run Cobblemon on a server with these limits applied.
How it compares
Cobblemon - Let Me Spawn is server-side only, open source under the Mozilla Public License 2.0, and published for 1.21.1 on Fabric and NeoForge. Cobblemon Go Catch runs on client and server under the MIT License and is not open source. Catch Indicator [Cobblemon Addon] is client-side only, released under All rights reserved, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon: Limited Legends | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-02-01 |
| Cobblemon - Let Me Spawn | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-02-10 |
| Cobblemon Go Catch | Fabric and NeoForge | 1.21.1 | Client and server | 2026-09-01 |
| Catch Indicator [Cobblemon Addon] | Fabric and NeoForge | 1.21.1 | Client-side only | 2026-09-07 |
Questions
Does Cobblemon: Limited Legends need Cobblemon installed?
Do players need to install Cobblemon: Limited Legends?
Can the limits be changed per server?
In the catalog
Cobblemon: Limited Legends is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Slaxlax
Similar mods
What the author says
Limited Legends brings back the rarity by letting you set hard limits on how many times each Pokémon can be captured or whether they need to be fought first — ensuring that catching one feels truly special. Any feature is configurable. For example, you could also use this mod only for its spawn notifications!
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-limited-legends
- Owner
- Slaxlax
- Published
- 2025-05-02
- Updated on Modrinth
- 2026-02-01
- Facts verified
- 2026-10-15
