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Cobblemon Go Catch

by Zkev1

Cobblemon Go Catch replaces the plain throw of a Poké Ball with a timed, aim-based catching minigame for Cobblemon's wild Pokémon, inspired by Pokémon GO.

FabricNeoForgeClient and serverMIT License1.21.1

What it does

Holding a Poké Ball and targeting a wild Pokémon brings up a holographic capture ring. The ring is drawn in front of the Pokémon, is visible through its model and blocks, and always turns to face the player. It shrinks continuously, and the throw is graded by where the crosshair sits at the moment of release. Only wild Pokémon show the ring, and it appears only while a Poké Ball is held.

The grade decides the bonus applied to the catch rate: throws that land inside the visible ring earn Nice, Great or Excellent bonuses, while throws outside it gain nothing. Because aim and timing matter more than chance, the mod makes catching interactive and rewards practice with precision. The ring also adds tension to legendary encounters. The mod keeps Cobblemon's balance by adding depth rather than changing the base catch formula, and the bonuses are configurable through Mod Menu.

The mod requires Cobblemon, and it runs on Fabric and NeoForge for 1.21.1. It needs to be installed on both client and server, so every player and the server run it. Files were first published on 2026-03-03 and last updated on 2026-09-01, under the MIT License, and the project is not open source.

Key features

  1. Skill-based throws

    Aim and timing decide how a Poké Ball throw is graded, reducing the role of pure random chance.

  2. Shrinking capture ring

    A holographic ring closes in on the wild Pokémon, and the throw is judged by the crosshair's position inside it.

  3. Catch rate bonuses

    Nice, Great and Excellent grades raise the catch rate, so accurate throws make a capture more likely.

  4. Configurable Mod Menu options

    Ring behavior and bonus values can be adjusted through Mod Menu support, with no file editing needed.

Compatibility

Latest build for each game version and loader.

1.21.11.3.01.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CobblemonA Pokémon mod for Fabric and NeoForge
Required

Questions

Does Cobblemon Go Catch need Cobblemon?

Yes. Cobblemon is a required dependency, so it must be installed alongside the mod on Fabric or NeoForge for 1.21.1.

Does every player need the mod installed?

Yes. Every player and the server need a copy of the mod.

Are only wild Pokémon affected?

Yes. The capture ring appears only on wild Pokémon, not on Pokémon owned by trainers or other players.

In the catalog

Cobblemon Go Catch is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Cobblemon Go Catch adds a fully skill based PokéBall throwing system inspired by Pokémon GO to Minecraft with Cobblemon. No more pure RNG throws — now your aim and timing matter.
Zkev1, on the Modrinth page

Official listing

Owner
Zkev1
Published
2026-03-03
Updated on Modrinth
2026-09-01
Facts verified
2026-10-15

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