Cobblemon - Let Me Spawn
by gatekeep06
Cobblemon - Let Me Spawn is a server-side side-mod for Cobblemon that lets server owners set spawn conditions for rare Pokémon, bypassing the per-chunk limit.
What it does
Cobblemon's base spawner counts the Pokémon near a player before it starts a new spawn, and it cancels the process when the count exceeds the per-chunk maximum, which defaults to 1. That check exists to limit the number of Pokémon in a world and keep servers from overloading. This mod lets a configured condition bypass that limit, so ultra-rare Pokémon can still appear in chunks that are already crowded. Its default configuration allows the spawning of ultra-rare Pokémon.
A condition can be scoped to one player's username, to a dimension, or to both together through a composite condition type. The config file includes example uses of those types. Anyone familiar with modding can add a custom condition type when the built-in ones do not cover a case. Cobblemon and Fabric API are required dependencies, and the mod is published for Fabric and NeoForge for 1.21.1, under the Mozilla Public License 2.0 and open source. It is server-side only, so players join without installing it.
Key features
Per-chunk spawn bypass
Configured conditions let rare Pokémon spawn even when surrounding chunks are overcrowded.
Player and dimension buckets
Scoping can use a single username, a single dimension, or a pairing of the two inside one composite condition type.
Custom condition types
Developers can add their own condition type when the included types are not enough.
Ultra-rare spawn defaults
The default configuration permits ultra-rare Pokémon to spawn under the bypass, and the config file shows example uses.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Server owners who run Cobblemon and want certain rare Pokémon to spawn under conditions of their choosing.
How it compares
Cobblemon: Wild Loot is a server-side mod under the GNU Affero General Public License v3.0 or later, with files for 1.21.1 on Fabric and NeoForge, and it changes loot rather than spawns. CobbleQualities runs on both client and server under the MIT License for 1.21.1 on Fabric and NeoForge. Cobblemon Repel NeoReforged is NeoForge only for 1.21.1, under the Apache License 2.0, and needs both client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon - Let Me Spawn | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-02-10 |
| Cobblemon: Wild Loot | Fabric and NeoForge | 1.21.1 | Server-side only | 2026-09-13 |
| CobbleQualities | Fabric and NeoForge | 1.21.1 | Client and server | 2025-11-24 |
| Cobblemon Repel NeoReforged | NeoForge | 1.21.1 | Client and server | 2025-10-13 |
Questions
Does Cobblemon - Let Me Spawn need Fabric API?
Does a player need to install the mod?
Which loaders are supported?
In the catalog
Cobblemon - Let Me Spawn is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from gatekeep06
Similar mods
What the author says
The base Cobblemon spawner checks the current number of Pokémon near a player before initiating a new Pokémon spawn. If this number exceeds the set per-chunk maximum (default is 1), it cancels the spawning process. This mechanism exists to regulate the number of Pokémon in the world and prevent server overload…
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-let-me-spawn
- Owner
- gatekeep06
- Published
- 2025-08-17
- Updated on Modrinth
- 2026-02-10
- Facts verified
- 2026-10-15
