ModsFinder

Client Kits

by Walksy

Client Kits saves a player's inventory as a named kit and loads it back, on singleplayer worlds or any server where creative mode is allowed.

FabricClient-side onlyMIT LicenseOpen source1.19.4 – 26.3

What it does

Each kit stores the whole inventory, armour and offhand included, and can be loaded again at any time. Ender chest contents can be saved and loaded the same way, using the buttons that appear while an ender chest is open. Kits are managed through the Client Kits page of the WalksyLib menu, where items can be added, changed or removed. A kit can be copied to the clipboard as a code, so another player can paste it in directly.

Loading a kit outside creative mode can switch the player to creative, load the kit, and then switch back, provided the player has permission to use /gamemode. Kits can also be previewed in an inventory screen before loading, and bound to keys. Ender chest kits use the /ck ender command family: save, load, delete, copy, paste and list.

Client Kits requires WalksyLib, and it runs on Fabric only, for game versions 1.19.4 – 26.3. It is installed on the player's side alone, so servers need nothing. The mod is released under the MIT License and is open source.

Key features

  1. Inventory kits

    Save the full inventory, armour and offhand, then load the saved set back whenever it is needed.

  2. Ender chest kits

    Save and load ender chest contents with buttons shown on an open ender chest, or with /ck ender commands.

  3. Kit editor

    Items in any kit can be placed, swapped or deleted from the Client Kits page of the WalksyLib menu.

  4. Clipboard sharing

    Copy a kit as a code to the clipboard and paste it into another player's game.

  5. Automatic creative switch

    Switch to creative for a kit load and back again, when the player has permission to use /gamemode.

  6. Kit preview

    Browse the contents of a kit in an inventory screen before loading it into the inventory.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.1.0+26.3
26.22.1.0+26.2
26.1.22.1.0+26.1-26.1.2
26.1.12.1.0+26.1-26.1.2
26.12.1.0+26.1-26.1.2
1.21.x12 of 12 versions with builds
1.21.112.1.0+1.21.11
1.21.102.1.0+1.21.9-1.21.10
1.21.92.1.0+1.21.9-1.21.10
1.21.82.1.0+1.21.7-1.21.8
1.21.72.1.0+1.21.7-1.21.8
1.21.62.1.0+1.21.6
1.21.52.1.0+1.21.5
1.21.42.1.0+1.21.4
1.21.32.1.0+1.21.2-1.21.3
1.21.22.1.0+1.21.2-1.21.3
1.21.12.1.0+1.21-1.21.1
1.212.1.0+1.21-1.21.1
1.20.x7 of 7 versions with builds
1.19.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

WalksyLibA config / utility library for my mods
Required

Use cases

Creative building sessions

Players who build in creative can load a prepared kit of blocks and tools instead of collecting them by hand.

Shared kits on a server

Players can copy a kit as a code and pass it along, so a group can use the same loadout.

Who it’s for: Players who want to reuse inventory setups in singleplayer or on multiplayer servers that allow creative mode.

How it compares

Full comparison

Player Kits is a Fabric mod for 1.20.1 – 26.3, released under All rights reserved and not open source, and a client is required while the server may run it as well. GersBes Kits is Fabric-only for 1.21.11, with a client or server environment, and All rights reserved. Zap Kits is client-side only for 1.21.11 under the MIT License, so the same environment applies as Client Kits.

ModLoadersGame versionsEnvironmentUpdated
Client KitsFabric1.19.4 – 26.3Client-side only2026-10-09
Player KitsFabric1.20.1 – 26.3Client required, server optional2026-09-24
GersBes KitsFabric1.21.11Client or server, optional2026-06-25
Zap KitsFabric1.21.11Client-side only2026-06-11

Questions

Does Client Kits need WalksyLib?

Yes. WalksyLib is a required dependency, and the Client Kits editor is opened from its menu.

Does the server need Client Kits installed?

No. It is installed on the player's side alone, so servers need nothing.

Can kits be used on a server without creative mode?

Automatic switching needs permission to use /gamemode. Without it, the kit is loaded in the current game mode.

In the catalog

Client Kits is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Save your inventory as a kit and load it back, on singleplayer or any multiplayer server where you can use creative mode. Kits can be edited, previewed, bound to keys and shared with other players. Ender chest kits use the same commands under /ck ender: save, load, delete, copy, paste and list. Saving or loading one…
Walksy, on the Modrinth page

Official listing

Owner
Walksy
Published
2024-04-13
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

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