Chronoception
by chromonym
Chronoception lets each player see a separate world time from the server, with blocks, items, potions and status effects that offset or reverse the time a player perceives.
What it does
A player's client can be desynced from the server's world time. Gems match the times of day, including day, night, dawn and dusk, and dusts match the moon phases from new to full. A stopwatch lets a player set their personal time by hand instead of relying on potions, while a clock shows the server's current time rather than the player's own. Many potions and status effects can shift the perceived time, forward or backward and at a different speed.
Blocks only let through the perceived time that matches them, and blocks reset time on the server side as the player passes through. Chronoception was created for ModFest 1.21. Architectury API is required on every loader, and EMI is optional for recipe viewing. The mod runs on client and server, so the server and every player need it, and it is released under the BSD 3-Clause License as open source, with files for 1.21 and 1.21.1 across Fabric, NeoForge and Quilt.
Key features
Perceived time offset
Potions and status effects can move a player's perceived time forward, back or at a changed speed.
Time gems
Gems correspond to the times of day, day, night, dawn and dusk, and change what the player perceives.
Moon dusts
Dusts correspond to the moon phases, from new to full, with gibbous, quarter and crescent between.
Personal stopwatch
A stopwatch sets the player's own time by hand, so potions are not the only way to shift it.
Server time clock
A clock displays the server's current time instead of the player's own, for comparison.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Time-based puzzles
Blocks that pass only one perceived time suit puzzles where players must move through the world at the right moment.
Who it’s for: Players who want time-based items and blocks on Fabric, NeoForge or Quilt, and server owners who want all players on one world to share the server's clock while each sees a personal time.
Questions
Does Chronoception need Architectury API?
Does the server need Chronoception?
Which game versions have files for Chronoception?
Is EMI needed to use Chronoception?
In the catalog
Chronoception is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from chromonym
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What the author says
A mod created for ModFest 1.21 that desyncs a given player's client-side world time from the server's, with new blocks and items that behave according to the player's separate percieved time. (Also I only found out about the event like two weeks after it started! So this mod is a lot more rushed than I would…
Official listing
- Modrinth page
- modrinth.com/mod/chronoception
- Owner
- chromonym
- Published
- 2024-10-29
- Updated on Modrinth
- 2024-11-05
- Facts verified
- 2026-10-15
