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Champions

by TheIllusiveC4

Champions gives hostile mobs in Forge worlds a random rank, and higher ranks bring heavier combat and better drops.

ForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.12.2 – 1.18.2

What it does

Any hostile mob that spawns can become a champion, and most mobs stay ordinary. A champion is recognizable from a distance by the colored particles it emits and by a health bar that appears on screen when the player looks at it. Each champion's rank is drawn at random, with higher ranks progressively rarer, and every step up in rank makes the champion tougher and more rewarding to defeat.

Affixes are the special traits a champion carries, such as Adaptable, which reduces repeated damage of the same type, and Desecrating, which periodically creates a harmful cloud under its target. The affixes of a champion are listed beneath its health bar, so players can judge its threat before engaging. Ranks and affixes are both adjustable in the serverconfig folder through champions-ranks.toml and champions-affixes.toml, and the mod is open source under the GNU Lesser General Public License v3.0 or later.

Champions is published for Forge only, with 7 release versions 1.12.2 – 1.18.2 and the latest file 1.18.2-2.1.6.3, dated 2023-02-09. Players and servers both need it, since the mod runs on client and server.

Key features

  1. Random champion spawns

    Hostile mobs are assigned a rank at spawn, and only some of them become champions with enhanced stats.

  2. Visible rank markers

    Colored particles and a health bar on screen show which mobs are champions and how strong they are.

  3. Affix abilities

    Champions carry unique abilities such as homing projectiles, slowing effects and damage clouds.

  4. Configurable ranks

    Rank color, affix count, growth factor and spawn chance can be edited, and new ranks can be added without limit.

  5. Configurable affixes

    Specific affixes can be disabled, restricted to certain ranks or blacklisted for entities, and forced onto chosen mobs.

Compatibility

Latest build for each game version and loader.

1.18.21.18.2-2.1.6.3
1.18.11.18.2-2.1.6.3
1.16.51.16.5-2.0.1.16
1.16.41.16.5-2.0.1.16
1.15.2FORGE-1.15.2-2.0-beta5
1.14.4FORGE-1.14.4-2.0-beta2
1.12.21.12.2-1.0.11.10
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harder hostile mobs

Players who want more varied encounters can raise the number of champions and tune which affixes appear.

Tuning difficulty on a server

Server owners can set the rank chances and affix rules in the serverconfig files to match the difficulty of their world.

Who it’s for: Players who want more varied combat against hostile mobs, and server owners who want to set the difficulty of their world through configuration files.

Questions

Does Champions need to be installed on the server?

Yes. Both the server and every player need the mod, because it runs on client and server.

Which Minecraft versions does Champions support?

Champions has Forge files for 1.12.2, 1.14.4, 1.15.2, 1.16.4, 1.16.5, 1.18.1 and 1.18.2, with the latest file for 1.18.2.

Where are the rank and affix settings stored?

Ranks are set in champions-ranks.toml and affixes in champions-affixes.toml, both generated in the serverconfig folder. Detailed JSON options are described on the GitHub Wiki.

In the catalog

Champions is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 9,044 mods support Minecraft 1.18.2.

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What the author says

Champions is a mod that adds elite mobs of different rarities, with enhanced stats, extra abilities, and extra loot. These champions can be spawned for any hostile mob in the game. Many aspects of this mod can be configured with either the config file or the generated json files, allowing users to adjust the…
TheIllusiveC4, on the Modrinth page

Official listing

Owner
TheIllusiveC4
Published
2023-02-09
Updated on Modrinth
2023-02-09
Facts verified
2026-10-15

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