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Call of the Night

by Nhbybnb

Call of the Night gives players a vampire transformation on Forge, with abilities that change with the time of day and a bite that feeds on other players.

ForgeClient and serverAll rights reserved1.20.1

What it does

Players can become a vampire and gain a set of abilities that include better night vision, faster movement, higher jumps, more resistance and more strength. A player who has turned can bite another player, which replenishes hunger and health, and a Turn Vampire action can make a player a vampire as well. Once a player has used an ability, the bite or turn action is triggered with the right mouse button, so the same key covers both actions.

The mod adds a Call Night ability that opens a new gameplay loop for vampires, using their abilities at night. An explosive attack damages an area in front of the vampire, dealing heavy damage to nearby targets. Everything runs on the client and the server, so both sides need the mod installed for the feature set to work.

The files target Forge for Minecraft 1.20.1 only. The latest Forge build is 1.0.0, published on 2024-08-24, and the mod is under All rights reserved, so it is not open source.

Key features

  1. Vampire transformation

    A player can become a vampire, which grants the vampire ability set.

  2. Night vision and movement

    Vampire abilities include better night vision, a speed boost and higher jumps.

  3. Strength and resistance

    Vampires gain more strength and more resistance than an ordinary player.

  4. Bite feeding

    A bite on another player restores hunger and health to the vampire.

  5. Explosive area attack

    An attack that damages a wide area in front of the vampire, dealing heavy damage.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a vampire role in a survival or adventure world on Forge 1.20.1, and server owners who run a multiplayer game where the transformation is part of play.

How it compares

Full comparison

Maleficium: Vampires, Magic & More! is a Forge and NeoForge mod for 1.20.1 that is also client and server, under All rights reserved, so it covers the same vampire theme with a wider set of content. Vampirism is open source under the GNU Lesser General Public License v3.0 only, runs on Forge and NeoForge and covers 1.12.2 – 26.1.2, so its version range is much broader. Call of the Night itself is limited to Forge 1.20.1 and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Call of the NightForge1.20.1Client and server2024-08-24
Maleficium: Vampires, Magic & More!Forge and NeoForge1.20.1Client and server2026-07-13
VampirismForge and NeoForge1.12.2 – 26.1.2Client and server2026-09-30

Questions

Does Call of the Night need a second mod to run?

No required dependency is listed for Forge.

Does the server need Call of the Night?

Yes. Installation covers the server and each player's game.

Which Forge version does the mod support?

The mod targets Forge for Minecraft 1.20.1 only, and the latest build is 1.0.0, published on 2024-08-24.

Can a player turn others into vampires?

Yes. The Turn Vampire action, triggered with the right mouse button after using an ability, makes another player a vampire.

In the catalog

Call of the Night is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Call of the Night lets you be a vampire, have a new gameplay and use vampire abilities!
Nhbybnb, on the Modrinth page

Official listing

Owner
Nhbybnb
Published
2024-08-24
Updated on Modrinth
2024-08-24
Facts verified
2026-10-15

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