BleedOut(Revive system)
by covalscy2.0
BleedOut replaces instant death with a knockdown system in which a downed player can still be revived by a teammate nearby.
What it does
When a player takes fatal damage, the character drops into a downed state instead of dying at once. The player crawls in a limited time window, can move only slowly, cannot jump and cannot use items, while teammates try to revive them by holding the right mouse button nearby. A revive is cancelled if the reviver moves too far from the downed player.
A downed player can also give up by holding the left mouse button, which ends the injury at once when no help is coming. Firing is blocked while downed, which keeps the state from being used to exploit combat. Works via reflection, so no hard dependency on the weapon mods is needed for the core system.
The mod is published for Forge and NeoForge for 17 game versions, 1.20.1 – 1.21.11, with the client and server both needing it. BleedOut is not open source and is released under All rights reserved. Its first file appeared on 2026-01-31 and the latest files date from 2026-08-16.
Key features
Downed state
Fatal damage leaves the player on the ground, bleeding out, instead of ending the life.
Teammate revive
Nearby players revive a downed teammate by holding the right mouse button, and the process cancels if they move too far.
Limited crawling
A downed player crawls with limited movement and time, and cannot jump or use items.
Give up option
Holding the left mouse button ends the injury immediately for a downed player who sees no help coming.
Weapon integration
Full integration with TACZ and Superb Warfare, with firing blocked while downed.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 3
How it compares
Revive Me! - Player Revival Mod is also a Forge and NeoForge revive option for Client and server play, but it is open source under the GNU Lesser General Public License v3.0 only and covers 1.16.5 – 26.1.2. Last Breath is NeoForge only for 1.21.1 and under All rights reserved, so it is not available for the 1.21.11 builds BleedOut targets.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| BleedOut(Revive system) | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-08-16 |
| Revive Me! - Player Revival Mod | Forge and NeoForge | 1.16.5 – 26.1.2 | Client and server | 2026-08-23 |
| Last Breath | NeoForge | 1.21.1 | Client and server | 2026-07-24 |
Questions
Does BleedOut need the weapon mods to work?
Do both the server and players need BleedOut?
Which loader should a server owner choose for BleedOut?
In the catalog
BleedOut(Revive system) is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 19,862 mods support Minecraft 1.21.11.
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What the author says
BleedOut adds a knockdown mechanic to the game. When you take fatal damage, you don't die instantly—you fall to the ground and start bleeding out. Features Downed State: You enter a crawling pose with a limited time to live. You can move to cover, but cannot jump, use items, or fight. Revival: Teammates can revive…
Official listing
- Modrinth page
- modrinth.com/mod/bleedout
- Owner
- covalscy2.0
- Published
- 2026-01-31
- Updated on Modrinth
- 2026-08-16
- Facts verified
- 2026-10-15
