Big Fish
by Mindoth
Big Fish gives fish from Minecraft's oceans, swamps and caves cooking and eating effects, so catching them becomes useful food for players.
What it does
The mod places nine additional fish into the vanilla fishing loot table. Each fish is tied to the biomes it can be caught in, mainly ocean biomes, with a few taken from special cave biomes such as Lush Caves and Dripstone Caves. Once cooked, every fish restores a set amount of hunger and saturation, and some grant a special effect when eaten. A villager fisherman also trades cooked fish, so the food is not limited to catches.
The catch rate responds to the player's Luck stat: a higher Luck makes the better fish more likely, with the mod capping the effect at 13. Vanilla fish can still appear in the same spots, and the biome-specific rules depend on the loot table, which datapacks can change. The author supplies an example datapack that makes the fish available in other biomes. On a server, every player needs the mod because it is client and server. Installation requires Forge or NeoForge, and the mod is published for 1.16.5 – 1.21.1 on five release versions.
Key features
Nine new fish
Nine fish are added to the vanilla fishing loot table, each with its own catch biomes and food values.
Cooked food values
Cooked fish restore hunger and saturation at different levels, from 7 and 7 up to 10 and 10 for the strongest catches.
Effects when eaten
Some fish give special effects when eaten, such as a timed health boost lasting 90 seconds.
Luck-based catches
A higher Luck stat makes better fish more likely, and the bonus is capped at 13.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Cave and ocean fishing
Players fishing in ocean biomes and caves receive fish that are unavailable in vanilla fishing.
Villager trade
Fisherman villagers trade cooked fish, which gives players another source of food.
Who it’s for: Players who want fishing to produce food with more variety, and server owners who want fish that depend on biomes and the Luck stat.
How it compares
Cooked Beetroots is a Forge and NeoForge food mod that is client and server and is released under the All rights reserved license, with files for 1.16.5 – 1.21.8. Persistent Hunger is server-side only and released under CC0 1.0 Universal, so players join without installing it. Saturation Plus covers Fabric, Forge and NeoForge and is released under the Creative Commons Attribution 4.0 license. Big Fish targets Forge and NeoForge and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Big Fish | Forge and NeoForge | 1.16.5 – 1.21.1 | Client and server | 2026-06-16 |
| Cooked Beetroots | Forge and NeoForge | 1.16.5 – 1.21.8 | Client and server | 2026-08-14 |
| Persistent Hunger | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-09-08 |
| Saturation Plus | Fabric, Forge and NeoForge | 1.14.4 – 26.3 | Client and server | 2026-06-23 |
Questions
Which loaders does Big Fish support?
Does Big Fish have to be installed on the server?
Can the biome rules be changed?
In the catalog
Big Fish is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Mindoth
Similar mods
What the author says
This mod currently adds 9 new fish to the vanilla fishing loot table. All of these fish can be cooked or traded with the fisherman villager. Some fish give or have special effects when eaten. All of the fish are fished from different biomes, mainly ocean biomes but some can also be fished in special cave biomes like…
Official listing
- Modrinth page
- modrinth.com/mod/big-fish
- Owner
- Mindoth
- Published
- 2023-07-07
- Updated on Modrinth
- 2026-06-16
- Facts verified
- 2026-10-15
