Better Stacking
by CC_PCT
Better Stacking changes how nearby items, experience orbs and mobs are grouped on screen, so a crowded area stays readable in the Fabric client.
What it does
Grouping happens on the client alone. Items, experience orbs and mobs that sit near each other are merged into one entry, and a label shows the combined count. Server calculations are not touched, so the stacking affects only what a player sees and how fast it renders. Large counts are shortened with a suffix, for example 2k for two thousand or 6sb for six shulker boxes.
Stacking can be set up in detail. Players choose what is grouped, whether baby and adult mobs or entities with custom names are kept apart, and how the label looks, including its size, colour and background. The mod is published for Fabric only, for 26.1 – 26.3, and its only required dependencies are Cloth Config API, Fabric API and Mod Menu, which the mod menu and config screen rely on. It is released under the GNU General Public License v3.0 or later and is open source.
Key features
Grouped item stacks
Dropped items lying close together are shown as one stack with a single count label.
Experience orb grouping
Nearby experience orbs merge into one visual entry instead of drawing each orb separately.
Mob grouping
Mobs standing near one another are combined, and the grouped entries show the entity name and count.
Suffixed large numbers
Big counts are written with a short suffix, such as 2k or 6sb, to keep the label narrow.
Separate baby and named mobs
Baby and adult mobs, and mobs with custom names, can be kept in different groups.
Label appearance
The label's size, colour and background can be adjusted in the configuration.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Use cases
Who it’s for: Players on Fabric who run the client in a busy base or farm, and who want fewer drawn entities without changing the game logic on the server.
How it compares
Far Block Entity Rendering is client-side only, runs on Fabric for 1.21.10 – 26.3 and is released under a custom license that is not open source. Argonyte is also client-side only, is published for Fabric and NeoForge for 1.21 – 26.2 and is released under the MIT License without being open source. Entity Stack Rendering needs the client and is optional on the server, covers 1.21.11 – 26.3 on Fabric and is under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Better Stacking | Fabric | 26.1 – 26.3 | Client-side only | 2026-09-24 |
| Far Block Entity Rendering | Fabric | 1.21.10 – 26.3 | Client-side only | 2026-09-19 |
| Argonyte | Fabric and NeoForge | 1.21 – 26.2 | Client-side only | 2026-06-20 |
| Entity Stack Rendering | Fabric | 1.21.11 – 26.3 | Client required, server optional | 2026-09-15 |
Questions
Does Better Stacking need Fabric API?
Does the server need Better Stacking?
Which game versions are covered?
In the catalog
Better Stacking is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.
More from CC_PCT
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/better-stacking
- Owner
- CC_PCT
- Published
- 2026-06-01
- Updated on Modrinth
- 2026-09-24
- Facts verified
- 2026-10-15
