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Barbarians (S.I.C.)

by Strawberry_Icecream

Barbarians (S.I.C.) adds three hostile mobs to 1.16.5 Forge: barbarians, bandits and dark wizards, each with its own attacks and drops.

ForgeClient and serverCC0 1.0 Universal1.16.5

What it does

Barbarians look much like villagers, since they wear the same appearance, which makes them hard to tell apart at a glance. Barbarians throw eggs from range, bandits fire arrows and attack with iron daggers, and dark wizards cast ranged spells. When a barbarian dies it can drop emerald, a bandit drops an iron dagger, and a dark wizard drops a stun spell.

The mod suits survival worlds where players want new threats in the wild, and it also works for multiplayer servers that run Forge 1.16.5. Daggers of several types join the item list. They are crafted at a crafting table, and they attack faster than swords while dealing less damage. Dark wizards are the only source of the stun spell, since it cannot be crafted; the spell delivers heavy damage and ignites its targets.

Barbarians (S.I.C.) is a Forge mod for 1.16.5 only, released under the CC0 1.0 Universal license and not open source. Every player and the server need a copy of the mod.

Key features

  1. Three new hostile mobs

    Barbarians, bandits and dark wizards spawn in the world, each with its own attack style.

  2. Crafted daggers

    Several dagger types are added and crafted at a crafting table, trading speed for lower damage than swords.

  3. Stun spell

    A spell that cannot be crafted, dropped only by dark wizards, which deals high damage and burns targets.

  4. Look-alike mobs

    Barbarians share a villager-like appearance, so telling them apart takes a closer look.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.16.50.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Bandit NPC is a Forge 1.20.1 mod under the MIT License, a client and server mod that adds bandit characters. Just-In WIZARD HAT is a Forge 1.20.1 client-side only mod with All rights reserved terms. Barbarians (S.I.C.) targets 1.16.5 instead and is not open source under CC0 1.0 Universal.

ModLoadersGame versionsEnvironmentUpdated
Barbarians (S.I.C.)Forge1.16.5Client and server2025-08-22
Bandit NPCForge1.20.1Client and server2026-06-19
Just-In WIZARD HATForge1.20.1Client-side only2025-02-05

Questions

Does Barbarians (S.I.C.) need to be installed on the server?

Yes. The server and every player need the mod installed.

Which Minecraft versions does Barbarians (S.I.C.) support?

Only 1.16.5, with the latest Forge file 0.1 for 1.16.5, published 2025-08-22 on the alpha channel.

Where does the stun spell come from?

It cannot be crafted. It only drops when a dark wizard dies.

In the catalog

Barbarians (S.I.C.) is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 5,992 mods support Minecraft 1.16.5.

Similar mods

What the author says

This mod aims to add new mobs to the game. Three different mobs have been added to the game. These mobs are barbarians, bandits and dark wizards. Barbarians have the same appearance as villagers. This makes it difficult to distinguish them. Barbarians make a ranged attack by throwing eggs. They drop an emerald when…
Strawberry_Icecream, on the Modrinth page

Official listing

Owner
Strawberry_Icecream
Published
2025-08-22
Updated on Modrinth
2025-08-22
Facts verified
2026-10-15

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